mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Interpolate hitlag jitters
This commit is contained in:
parent
ffc0ce0a72
commit
2d8c10a694
5 changed files with 30 additions and 9 deletions
|
|
@ -3115,11 +3115,15 @@ static void HWR_DrawDropShadow(mobj_t *thing, fixed_t scale)
|
|||
R_InterpolateMobjState(thing, FRACUNIT, &interp);
|
||||
}
|
||||
|
||||
// hitlag vibrating (todo: interp somehow?)
|
||||
// hitlag vibrating
|
||||
if (thing->hitlag > 0 && (thing->eflags & MFE_DAMAGEHITLAG))
|
||||
{
|
||||
fixed_t mul = thing->hitlag * HITLAGJITTERS;
|
||||
fixed_t jitters = HITLAGJITTERS;
|
||||
if (R_UsingFrameInterpolation() && !paused)
|
||||
jitters += (rendertimefrac / HITLAGDIV);
|
||||
fixed_t mul = thing->hitlag * jitters;
|
||||
|
||||
// perhaps there could be a way to interp this too?
|
||||
if (leveltime & 1)
|
||||
{
|
||||
mul = -mul;
|
||||
|
|
@ -4685,10 +4689,14 @@ static void HWR_ProjectSprite(mobj_t *thing)
|
|||
|
||||
dispoffset = thing->dispoffset;
|
||||
|
||||
// hitlag vibrating (todo: interp somehow?)
|
||||
// hitlag vibrating
|
||||
if (thing->hitlag > 0 && (thing->eflags & MFE_DAMAGEHITLAG))
|
||||
{
|
||||
fixed_t mul = thing->hitlag * HITLAGJITTERS;
|
||||
fixed_t jitters = HITLAGJITTERS;
|
||||
if (R_UsingFrameInterpolation() && !paused)
|
||||
jitters += (rendertimefrac / HITLAGDIV);
|
||||
|
||||
fixed_t mul = thing->hitlag * jitters;
|
||||
|
||||
if (leveltime & 1)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -1402,7 +1402,10 @@ boolean HWR_DrawModel(gl_vissprite_t *spr)
|
|||
// hitlag vibrating
|
||||
if (spr->mobj->hitlag > 0 && (spr->mobj->eflags & MFE_DAMAGEHITLAG))
|
||||
{
|
||||
fixed_t mul = spr->mobj->hitlag * HITLAGJITTERS;
|
||||
fixed_t jitters = HITLAGJITTERS;
|
||||
if (R_UsingFrameInterpolation() && !paused)
|
||||
jitters += (rendertimefrac / HITLAGDIV);
|
||||
fixed_t mul = spr->mobj->hitlag * jitters;
|
||||
|
||||
if (leveltime & 1)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -22,6 +22,7 @@ extern "C" {
|
|||
|
||||
#define MAXHITLAGTICS (30)
|
||||
#define HITLAGJITTERS (FRACUNIT / 20)
|
||||
#define HITLAGDIV (20) // define this so we arent using a magic number for interp
|
||||
#define NUM_HITLAG_STATES (9)
|
||||
#define NUM_HITLAG_SOUNDS (4)
|
||||
|
||||
|
|
|
|||
|
|
@ -5317,7 +5317,11 @@ static void K_drawKartFirstPerson(void)
|
|||
// hitlag vibrating
|
||||
if (stplyr->mo->hitlag > 0 && (stplyr->mo->eflags & MFE_DAMAGEHITLAG))
|
||||
{
|
||||
fixed_t mul = stplyr->mo->hitlag * HITLAGJITTERS;
|
||||
fixed_t jitters = HITLAGJITTERS;
|
||||
if (R_UsingFrameInterpolation() && !paused)
|
||||
jitters += (rendertimefrac / HITLAGDIV);
|
||||
|
||||
fixed_t mul = stplyr->mo->hitlag * jitters;
|
||||
if (r_splitscreen && mul > FRACUNIT)
|
||||
mul = FRACUNIT;
|
||||
|
||||
|
|
|
|||
|
|
@ -1794,7 +1794,7 @@ static void R_ProjectSprite(mobj_t *thing)
|
|||
|
||||
this_scale = interp.scale;
|
||||
|
||||
// hitlag vibrating (todo: interp somehow?)
|
||||
// hitlag vibrating
|
||||
if (thing->hitlag > 0 && (thing->eflags & MFE_DAMAGEHITLAG))
|
||||
{
|
||||
fixed_t mul = thing->hitlag * HITLAGJITTERS;
|
||||
|
|
@ -2172,10 +2172,15 @@ static void R_ProjectSprite(mobj_t *thing)
|
|||
R_InterpolateMobjState(thing, FRACUNIT, &tracer_interp);
|
||||
}
|
||||
|
||||
// hitlag vibrating (todo: interp somehow?)
|
||||
// hitlag vibrating
|
||||
if (thing->hitlag > 0 && (thing->eflags & MFE_DAMAGEHITLAG))
|
||||
{
|
||||
fixed_t mul = thing->hitlag * (FRACUNIT / 10);
|
||||
// previous code multiplied by (FRACUNIT / 10) instead of HITLAGJITTERS, um wadaflip
|
||||
fixed_t jitters = HITLAGJITTERS;
|
||||
if (R_UsingFrameInterpolation() && !paused)
|
||||
jitters += (rendertimefrac / HITLAGDIV);
|
||||
|
||||
fixed_t mul = thing->hitlag * jitters;
|
||||
|
||||
if (leveltime & 1)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue