diff --git a/src/d_player.h b/src/d_player.h index 798082d6b..e93dfeb3e 100644 --- a/src/d_player.h +++ b/src/d_player.h @@ -49,14 +49,12 @@ extern "C" { #define MAXRACESPLITS 32 // Extra abilities/settings for skins (combinable stuff) -typedef enum -{ - SF_MACHINE = 1, // Beep boop. Are you a robot? - SF_IRONMAN = 1<<1, // Pick a new skin during POSITION. I main Random! - SF_BADNIK = 1<<2, // Explodes on death - SF_HIVOLT = 1<<3, // High power TA ringboxes, like 2.0-2.3! - // free up to and including 1<<31 -} skinflags_t; +typedef INT32 skinflags_t; +#define SF_MACHINE (1) // Beep boop. Are you a robot? +#define SF_IRONMAN (1<<1) // Pick a new skin during POSITION. I main Random! +#define SF_BADNIK (1<<2) // Explodes on death +#define SF_HIVOLT (1<<3) // High power TA ringboxes, like 2.0-2.3! +// free up to and including 1<<31 // // Player states.