From 08bc1ea5904e77ddf54b68f4727f368c9d3ce2fd Mon Sep 17 00:00:00 2001 From: mazmazz Date: Sat, 26 Oct 2019 12:09:27 -0400 Subject: [PATCH] Fix MIDI not being disabled when non-native --- src/s_sound.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/s_sound.c b/src/s_sound.c index 22bc848fe..6134e338c 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -2311,7 +2311,7 @@ void GameMIDIMusic_OnChange(void) else { midi_disabled = true; - if (S_MusicType() == MU_MID) + if (S_MusicType() == MU_MID || S_MusicType() == MU_MID_EX) { if (digital_disabled) S_StopMusic();