Expose K_IsHoldingDownTop to Lua

This commit is contained in:
JugadorXEI 2025-08-09 15:46:18 +02:00
parent 437b515f7e
commit 2e01f9b3b4

View file

@ -4428,6 +4428,16 @@ static int lib_kIsRidingFloatingTop(lua_State *L)
return 1;
}
static int lib_kIsHoldingDownTop(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
INLEVEL
if (!player)
return LUA_ErrInvalid(L, "player_t");
lua_pushboolean(L, K_IsHoldingDownTop(player));
return 1;
}
static int lib_kGetKartSpeed(lua_State *L)
{
player_t *player = *((player_t **)luaL_checkudata(L, 1, META_PLAYER));
@ -4950,6 +4960,7 @@ static luaL_Reg lib[] = {
{"K_WaterRun",lib_kWaterRun},
{"K_WaterSkip",lib_kWaterSkip},
{"K_IsRidingFloatingTop",lib_kIsRidingFloatingTop},
{"K_IsHoldingDownTop",lib_kIsHoldingDownTop},
{"K_GetKartSpeed",lib_kGetKartSpeed},
{"K_GetKartAccel",lib_kGetKartAccel},
{"K_GetKartFlashing",lib_kGetKartFlashing},