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Merge branch 'director-bugs' into 'master'
Director spectator bugfixes See merge request KartKrew/Kart!993
This commit is contained in:
commit
2e55d35ead
3 changed files with 69 additions and 16 deletions
13
src/g_game.c
13
src/g_game.c
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@ -1179,9 +1179,18 @@ void G_BuildTiccmd(ticcmd_t *cmd, INT32 realtics, UINT8 ssplayer)
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K_ToggleDirector(false);
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}
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if (M_MenuButtonPressed(forplayer, MBT_R))
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if (player->spectator == true)
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{
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K_ToggleDirector(true);
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// duplication of fire
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if (G_PlayerInputDown(forplayer, gc_item, 0))
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{
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cmd->buttons |= BT_ATTACK;
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}
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if (M_MenuButtonPressed(forplayer, MBT_R))
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{
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K_ToggleDirector(true);
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}
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}
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goto aftercmdinput;
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@ -110,16 +110,16 @@ static boolean K_CanSwitchDirector(void)
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return false;
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}
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if (!directorinfo.active)
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{
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return false;
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}
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return true;
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}
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static void K_DirectorSwitch(INT32 player, boolean force)
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{
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if (!directorinfo.active)
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{
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return;
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}
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if (P_IsDisplayPlayer(&players[player]))
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{
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return;
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62
src/k_hud.c
62
src/k_hud.c
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@ -4639,16 +4639,26 @@ K_drawMiniPing (void)
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}
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}
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static void K_DrawDirectorButton(INT32 idx, const char *label, patch_t *kp[2])
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static void K_DrawDirectorButton(INT32 idx, const char *label, patch_t *kp[2], INT32 textflags)
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{
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const INT32 flags = V_SNAPTORIGHT | V_SLIDEIN;
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const INT32 textflags = flags | V_6WIDTHSPACE | V_ALLOWLOWERCASE;
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INT32 flags = V_SNAPTORIGHT | V_SLIDEIN | V_SPLITSCREEN;
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const UINT8 anim_duration = 16;
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const UINT8 anim = (leveltime % (anim_duration * 2)) < anim_duration;
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const INT32 x = BASEVIDWIDTH - 60;
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const INT32 y = BASEVIDHEIGHT - 70 + (idx * 16);
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INT32 x = (BASEVIDWIDTH/2) - 10;
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INT32 y = (idx * 16);
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if (r_splitscreen <= 1)
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{
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x = BASEVIDWIDTH - 60;
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if (r_splitscreen == 0)
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{
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y += BASEVIDHEIGHT - 78;
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}
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}
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textflags |= (flags | V_6WIDTHSPACE | V_ALLOWLOWERCASE);
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V_DrawScaledPatch(x, y - 4, flags, kp[anim]);
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V_DrawRightAlignedThinString(x - 2, y, textflags, label);
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@ -4656,14 +4666,48 @@ static void K_DrawDirectorButton(INT32 idx, const char *label, patch_t *kp[2])
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static void K_drawDirectorHUD(void)
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{
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const INT32 p = (splitscreen_partied[consoleplayer] ? splitscreen_party[consoleplayer] : g_localplayers)[R_GetViewNumber()];
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const char *itemtxt = "Join";
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UINT8 offs = 0;
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UINT8 numingame = 0;
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UINT8 i;
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if (!LUA_HudEnabled(hud_textspectator))
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{
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return;
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}
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K_DrawDirectorButton(0, "Next Player", kp_button_a[0]);
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K_DrawDirectorButton(1, "Prev Player", kp_button_x[0]);
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K_DrawDirectorButton(2, "Director", kp_button_r);
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for (i = 0; i < MAXPLAYERS; i++)
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if (playeringame[i] && !players[i].spectator)
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numingame++;
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if (numingame > 1 && r_splitscreen == 0) // simplifies things a lot
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{
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K_DrawDirectorButton(1, "Next Player", kp_button_a[0], 0);
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K_DrawDirectorButton(2, "Prev Player", kp_button_x[0], 0);
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offs = 2;
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}
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if (p == -1 || !playeringame[p] || players[p].spectator == false)
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{
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return;
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}
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K_DrawDirectorButton(offs + 1, "Director", kp_button_r,
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(directorinfo.active ? V_YELLOWMAP : 0));
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if (players[p].flashing)
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itemtxt = ". . .";
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else if (players[p].pflags & PF_WANTSTOJOIN)
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itemtxt = "Cancel Join";
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if (cv_maxplayers.value)
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{
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itemtxt = va("%s [%d/%d]", itemtxt, numingame, cv_maxplayers.value);
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}
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K_DrawDirectorButton(0, itemtxt, kp_button_l, 0);
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}
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static void K_drawDistributionDebugger(void)
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@ -4984,7 +5028,7 @@ void K_drawKartHUD(void)
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K_drawMiniPing();
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}
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if (displayplayers[viewnum] != g_localplayers[viewnum])
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if (displayplayers[viewnum] != g_localplayers[viewnum] && !demo.playback)
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{
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K_drawDirectorHUD();
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}
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