Merge branch 'horncode' into 'seeecret-colors'

HORNCODE

See merge request KartKrew/Kart!1305
This commit is contained in:
Oni 2023-06-28 22:59:18 +00:00
commit 2e8450eba8
17 changed files with 321 additions and 46 deletions

View file

@ -110,6 +110,8 @@ CV_PossibleValue_t gpdifficulty_cons_t[] = {
{0, NULL}
};
CV_PossibleValue_t kartvoices_cons_t[] = {{0, "Never"}, {1, "Tasteful"}, {2, "Meme"}, {0, NULL}};
// Filter consvars by EXECVERSION
// First implementation is 2 (1.0.2), so earlier configs default at 1 (1.0.0)
// Also set CV_HIDDEN during runtime, after config is loaded
@ -2260,6 +2262,11 @@ void CV_AddValue(consvar_t *var, INT32 increment)
max = KARTSPEED_HARD+1;
}
}
else if (var->PossibleValue == kartvoices_cons_t
&& !M_SecretUnlocked(SECRET_MEMETAUNTS, true))
{
max--;
}
#ifdef PARANOIA
if (currentindice == -1)
I_Error("CV_AddValue: current value %d not found in possible value\n",

View file

@ -176,6 +176,7 @@ extern CV_PossibleValue_t CV_Natural[];
// SRB2kart
// the KARTSPEED and KARTGP were previously defined here, but moved to doomstat to avoid circular dependencies
extern CV_PossibleValue_t kartspeed_cons_t[], dummykartspeed_cons_t[], gpdifficulty_cons_t[];
extern CV_PossibleValue_t kartvoices_cons_t[];
extern consvar_t cv_execversion;

View file

@ -410,8 +410,8 @@ static CV_PossibleValue_t kartencore_cons_t[] = {{-1, "Auto"}, {0, "Off"}, {1, "
consvar_t cv_kartencore = CVAR_INIT ("encore", "Auto", CV_NETVAR|CV_CALL|CV_NOINIT, kartencore_cons_t, KartEncore_OnChange);
static CV_PossibleValue_t kartspeedometer_cons_t[] = {{0, "Off"}, {1, "Percentage"}, {2, "Kilometers"}, {3, "Miles"}, {4, "Fracunits"}, {0, NULL}};
consvar_t cv_kartspeedometer = CVAR_INIT ("speedometer", "Percentage", CV_SAVE, kartspeedometer_cons_t, NULL); // use tics in display
static CV_PossibleValue_t kartvoices_cons_t[] = {{0, "Never"}, {1, "Tasteful"}, {2, "Meme"}, {0, NULL}};
consvar_t cv_kartvoices = CVAR_INIT ("tauntvoices", "Tasteful", CV_SAVE, kartvoices_cons_t, NULL);
consvar_t cv_karthorns = CVAR_INIT ("taunthorns", "Tasteful", CV_SAVE, kartvoices_cons_t, NULL);
static CV_PossibleValue_t kartbot_cons_t[] = {
{0, "Off"},

View file

@ -86,6 +86,7 @@ extern consvar_t cv_kartfrantic;
extern consvar_t cv_kartencore;
extern consvar_t cv_kartspeedometer;
extern consvar_t cv_kartvoices;
extern consvar_t cv_karthorns;
extern consvar_t cv_kartbot;
extern consvar_t cv_karteliminatelast;
extern consvar_t cv_thunderdome;

View file

@ -277,6 +277,7 @@ typedef enum
khud_enginesnd, // Engine sound offset this player is using.
khud_voices, // Used to stop the player saying more voices than it should
khud_tauntvoices, // Used to specifically stop taunt voice spam
khud_taunthorns, // Used to specifically stop taunt horn spam
// Battle
khud_cardanimation, // Used to determine the position of some full-screen Battle Mode graphics

View file

@ -2364,6 +2364,8 @@ void readunlockable(MYFILE *f, INT32 num)
unlockables[num].type = SECRET_SOUNDTEST;
else if (fastcmp(word2, "ALTTITLE"))
unlockables[num].type = SECRET_ALTTITLE;
else if (fastcmp(word2, "MEMETAUNTS"))
unlockables[num].type = SECRET_MEMETAUNTS;
else if (fastcmp(word2, "ITEMFINDER"))
unlockables[num].type = SECRET_ITEMFINDER;
else
@ -3602,7 +3604,7 @@ void readfollower(MYFILE *f)
INT32 res;
INT32 i;
if (numfollowers >= MAXSKINS)
if (numfollowers >= MAXFOLLOWERS)
{
I_Error("Out of Followers\nLoad less addons to fix this.");
}
@ -3625,6 +3627,7 @@ void readfollower(MYFILE *f)
followers[numfollowers].hitconfirmtime = TICRATE;
followers[numfollowers].defaultcolor = FOLLOWERCOLOR_MATCH;
followers[numfollowers].category = UINT8_MAX;
followers[numfollowers].hornsound = sfx_horn00;
strcpy(followers[numfollowers].icon, "MISSING");
do
@ -3710,6 +3713,10 @@ void readfollower(MYFILE *f)
deh_warning("Follower %d: unknown follower color '%s'", numfollowers, word2);
}
}
else if (fastcmp(word, "HORNSOUND"))
{
followers[numfollowers].hornsound = get_number(word2);
}
else if (fastcmp(word, "SCALE"))
{
followers[numfollowers].scale = (fixed_t)get_number(word2);

View file

@ -3308,6 +3308,8 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
"S_SERVANTHAND",
"S_HORNCODE",
// Signpost sparkles
"S_SIGNSPARK1",
"S_SIGNSPARK2",
@ -5359,6 +5361,8 @@ const char *const MOBJTYPE_LIST[] = { // array length left dynamic for sanity t
"MT_SERVANTHAND",
"MT_HORNCODE",
"MT_SIGNSPARKLE",
"MT_FASTLINE",

View file

@ -563,6 +563,8 @@ char sprnames[NUMSPRITES + 1][5] =
"DHND", // Servant Hand
"HORN", // Horncode
"WIPD", // Wipeout dust trail
"DRIF", // Drift Sparks
"BDRF", // Brake drift sparks
@ -3980,6 +3982,8 @@ state_t states[NUMSTATES] =
{SPR_DHND, 0, -1, {NULL}, 0, 0, S_NULL}, // S_SERVANTHAND
{SPR_HORN, 0, -1, {NULL}, 0, 0, S_NULL}, // S_HORNCODE
{SPR_SGNS, FF_ADD|FF_FULLBRIGHT, 1, {NULL}, 0, 0, S_SIGNSPARK2}, // S_SIGNSPARK1
{SPR_SGNS, FF_ADD|FF_FULLBRIGHT|1, 1, {NULL}, 0, 0, S_SIGNSPARK3}, // S_SIGNSPARK2
{SPR_SGNS, FF_ADD|FF_FULLBRIGHT|2, 1, {NULL}, 0, 0, S_SIGNSPARK4}, // S_SIGNSPARK3
@ -22840,6 +22844,33 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
S_NULL // raisestate
},
{ // MT_HORNCODE
-1, // doomednum
S_HORNCODE, // spawnstate
1000, // spawnhealth
S_NULL, // seestate
sfx_None, // seesound
0, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
sfx_None, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
S_NULL, // deathstate
S_NULL, // xdeathstate
sfx_None, // deathsound
0, // speed
36*FRACUNIT, // radius
36*FRACUNIT, // height
0, // display offset
100, // mass
0, // damage
sfx_None, // activesound
MF_NOGRAVITY|MF_NOCLIPHEIGHT|MF_DONTENCOREMAP, // flags
S_NULL // raisestate
},
{ // MT_SIGNSPARKLE
-1, // doomednum

View file

@ -1114,6 +1114,8 @@ typedef enum sprite
SPR_DHND, // Servant Hand
SPR_HORN, // Horncode
SPR_WIPD, // Wipeout dust trail
SPR_DRIF, // Drift Sparks
SPR_BDRF, // Brake drift sparks
@ -4390,6 +4392,8 @@ typedef enum state
S_SERVANTHAND,
S_HORNCODE,
// Signpost sparkles
S_SIGNSPARK1,
S_SIGNSPARK2,
@ -6476,6 +6480,8 @@ typedef enum mobj_type
MT_SERVANTHAND,
MT_HORNCODE,
MT_SIGNSPARKLE,
MT_FASTLINE,

View file

@ -11,10 +11,11 @@
#include "r_skins.h"
#include "p_local.h"
#include "p_mobj.h"
#include "s_sound.h"
#include "m_cond.h"
INT32 numfollowers = 0;
follower_t followers[MAXSKINS];
follower_t followers[MAXFOLLOWERS];
INT32 numfollowercategories;
followercategory_t followercategories[MAXFOLLOWERCATEGORIES];
@ -142,6 +143,11 @@ void K_RemoveFollower(player_t *player)
bub = tmp;
}
// And the honk.
bub = player->follower->hprev;
if (!P_MobjWasRemoved(bub))
P_RemoveMobj(bub);
P_RemoveMobj(player->follower);
P_SetTarget(&player->follower, NULL);
}
@ -649,6 +655,50 @@ void K_HandleFollower(player_t *player)
{
K_UpdateFollowerState(player->follower, fl->idlestate, FOLLOWERSTATE_IDLE);
}
// Horncode
if (P_MobjWasRemoved(player->follower->hprev) == false)
{
mobj_t *honk = player->follower->hprev;
honk->flags2 &= ~MF2_AMBUSH;
honk->color = player->skincolor;
P_MoveOrigin(
honk,
player->follower->x,
player->follower->y,
player->follower->z + player->follower->height
);
K_FlipFromObject(honk, player->follower);
honk->angle = R_PointToAngle2(
player->mo->x,
player->mo->y,
player->follower->x,
player->follower->y
);
honk->destscale = (2*player->mo->scale)/3;
fixed_t offsetamount = 0;
if (honk->fuse > 1)
{
offsetamount = (honk->fuse-1)*honk->destscale/2;
if (leveltime & 1)
offsetamount = -offsetamount;
}
else if (S_SoundPlaying(honk, fl->hornsound))
{
honk->fuse++;
}
honk->sprxoff = P_ReturnThrustX(honk, honk->angle, offsetamount);
honk->spryoff = P_ReturnThrustY(honk, honk->angle, offsetamount);
honk->sprzoff = -honk->sprxoff;
}
}
if (player->mo->hitlag)
@ -658,3 +708,76 @@ void K_HandleFollower(player_t *player)
return;
}
}
/*--------------------------------------------------
void K_FollowerHornTaunt(player_t *taunter, player_t *victim)
See header file for description.
--------------------------------------------------*/
void K_FollowerHornTaunt(player_t *taunter, player_t *victim)
{
if (
(cv_karthorns.value == 0)
|| taunter == NULL
|| victim == NULL
|| taunter->followerskin < 0
|| taunter->followerskin >= numfollowers
|| (P_IsLocalPlayer(victim) == false && cv_karthorns.value != 2)
|| P_MobjWasRemoved(taunter->mo) == true
|| P_MobjWasRemoved(taunter->follower) == true
)
return;
const follower_t *fl = &followers[taunter->followerskin];
const boolean tasteful = (taunter->karthud[khud_taunthorns] == 0);
if (tasteful || cv_karthorns.value == 2)
{
mobj_t *honk = taunter->follower->hprev;
const fixed_t desiredscale = (2*taunter->mo->scale)/3;
if (P_MobjWasRemoved(honk) == true)
{
honk = P_SpawnMobj(
taunter->follower->x,
taunter->follower->y,
taunter->follower->z + taunter->follower->height,
MT_HORNCODE
);
if (P_MobjWasRemoved(honk) == true)
return; // Permit lua override of horn production
P_SetTarget(&taunter->follower->hprev, honk);
P_SetTarget(&honk->target, taunter->follower);
K_FlipFromObject(honk, taunter->follower);
honk->color = taunter->skincolor;
honk->angle = honk->old_angle = R_PointToAngle2(
taunter->mo->x,
taunter->mo->y,
taunter->follower->x,
taunter->follower->y
);
}
// Only do for the first activation this tic.
if (!(honk->flags2 & MF2_AMBUSH))
{
honk->destscale = desiredscale;
P_SetScale(honk, (11*desiredscale)/10);
honk->fuse = TICRATE/2;
honk->renderflags |= RF_DONTDRAW;
S_StartSound(taunter->follower, fl->hornsound);
honk->flags2 |= MF2_AMBUSH;
}
honk->renderflags &= ~K_GetPlayerDontDrawFlag(victim);
}
}

View file

@ -20,6 +20,13 @@
extern "C" {
#endif
// The important collorary to "Hornmod is universally hated in dev" is
// the simple phrase "this is why" -- 1024 is obscene yet will fill up.
// By the way, this comment will grow stronger and stronger every time
// somebody comes here to double it, so I encourage you to leave a new
// (dated) comment every time you do so. ~toast 280623
#define MAXFOLLOWERS 1024
#define FOLLOWERCOLOR_MATCH UINT16_MAX
#define FOLLOWERCOLOR_OPPOSITE (UINT16_MAX-1)
@ -85,12 +92,14 @@ struct follower_t
statenum_t losestate; // state when the player has lost
statenum_t hitconfirmstate; // state for hit confirm
tic_t hitconfirmtime; // time to keep the above playing for
sfxenum_t hornsound; // Press (B) to announce you are pressing (B)
};
extern INT32 numfollowers;
extern follower_t followers[MAXSKINS];
extern follower_t followers[MAXFOLLOWERS];
#define MAXFOLLOWERCATEGORIES 32
#define MAXFOLLOWERCATEGORIES 64
struct followercategory_t
{
@ -217,6 +226,21 @@ void K_HandleFollower(player_t *player);
void K_RemoveFollower(player_t *player);
/*--------------------------------------------------
void K_FollowerHornTaunt(player_t *taunter, player_t *victim)
Plays horn and spawns object (MOSTLY non-netsynced)
Input Arguments:-
taunter - Source player with a follower
victim - Player that hears and sees the honk
Return:-
None
--------------------------------------------------*/
void K_FollowerHornTaunt(player_t *taunter, player_t *victim);
#ifdef __cplusplus
} // extern "C"
#endif

View file

@ -359,6 +359,7 @@ void K_RegisterKartStuff(void)
CV_RegisterVar(&cv_kartencore);
CV_RegisterVar(&cv_kartspeedometer);
CV_RegisterVar(&cv_kartvoices);
CV_RegisterVar(&cv_karthorns);
CV_RegisterVar(&cv_kartbot);
CV_RegisterVar(&cv_karteliminatelast);
CV_RegisterVar(&cv_thunderdome);
@ -2055,13 +2056,29 @@ void K_SpawnMagicianParticles(mobj_t *mo, int spread)
}
}
static SINT8 K_GlanceAtPlayers(player_t *glancePlayer)
static SINT8 K_GlanceAtPlayers(player_t *glancePlayer, boolean horn)
{
const fixed_t maxdistance = FixedMul(1280 * mapobjectscale, K_GetKartGameSpeedScalar(gamespeed));
const angle_t blindSpotSize = ANG10; // ANG5
UINT8 i;
SINT8 glanceDir = 0;
SINT8 lastValidGlance = 0;
boolean podiumspecial = (K_PodiumSequence() == true && glancePlayer->nextwaypoint == NULL && glancePlayer->speed == 0);
if (podiumspecial)
{
if (glancePlayer->position > 3)
{
// Loser valley, focused on the mountain.
return 0;
}
if (glancePlayer->position == 1)
{
// Sitting on the stand, I ammm thebest!
return 0;
}
}
// See if there's any players coming up behind us.
// If so, your character will glance at 'em.
@ -2099,9 +2116,17 @@ static SINT8 K_GlanceAtPlayers(player_t *glancePlayer)
continue;
}
distance = R_PointToDist2(glancePlayer->mo->x, glancePlayer->mo->y, p->mo->x, p->mo->y);
if (!podiumspecial)
{
distance = R_PointToDist2(glancePlayer->mo->x, glancePlayer->mo->y, p->mo->x, p->mo->y);
if (distance > maxdistance)
if (distance > maxdistance)
{
// Too far away
continue;
}
}
else if (p->position >= glancePlayer->position)
{
continue;
}
@ -2115,7 +2140,7 @@ static SINT8 K_GlanceAtPlayers(player_t *glancePlayer)
dir = -dir;
}
if (diff > ANGLE_90)
if (diff > (podiumspecial ? (ANGLE_180 - blindSpotSize) : ANGLE_90))
{
// Not behind the player
continue;
@ -2127,16 +2152,33 @@ static SINT8 K_GlanceAtPlayers(player_t *glancePlayer)
continue;
}
if (P_CheckSight(glancePlayer->mo, p->mo) == true)
if (!podiumspecial && P_CheckSight(glancePlayer->mo, p->mo) == false)
{
// Not blocked by a wall, we can glance at 'em!
// Adds, so that if there's more targets on one of your sides, it'll glance on that side.
glanceDir += dir;
// That poses a limitation if there's an equal number of targets on both sides...
// In that case, we'll pick the last chosen glance direction.
lastValidGlance = dir;
// Blocked by a wall, we can't glance at 'em!
continue;
}
// Adds, so that if there's more targets on one of your sides, it'll glance on that side.
glanceDir += dir;
// That poses a limitation if there's an equal number of targets on both sides...
// In that case, we'll pick the last chosen glance direction.
lastValidGlance = dir;
if (horn == true)
{
K_FollowerHornTaunt(glancePlayer, p);
}
}
if (horn == true && lastValidGlance != 0)
{
const boolean tasteful = (glancePlayer->karthud[khud_taunthorns] == 0);
K_FollowerHornTaunt(glancePlayer, glancePlayer);
if (tasteful && glancePlayer->karthud[khud_taunthorns] < 2*TICRATE)
glancePlayer->karthud[khud_taunthorns] = 2*TICRATE;
}
if (glanceDir > 0)
@ -2215,7 +2257,8 @@ void K_KartMoveAnimation(player_t *player)
{
// Only try glancing if you're driving straight.
// This avoids all-players loops when we don't need it.
destGlanceDir = K_GlanceAtPlayers(player);
const boolean horn = lookback && !(player->pflags & PF_GAINAX);
destGlanceDir = K_GlanceAtPlayers(player, horn);
if (lookback == true)
{
@ -2649,7 +2692,9 @@ void K_TryHurtSoundExchange(mobj_t *victim, mobj_t *attacker)
attacker->player->confirmVictim = (victim->player - players);
attacker->player->confirmVictimDelay = TICRATE/2;
if (attacker->player->follower != NULL)
if (attacker->player->follower != NULL
&& attacker->player->followerskin >= 0
&& attacker->player->followerskin < numfollowers)
{
const follower_t *fl = &followers[attacker->player->followerskin];
attacker->player->follower->movecount = fl->hitconfirmtime; // movecount is used to play the hitconfirm animation for followers.
@ -7415,6 +7460,9 @@ void K_KartPlayerHUDUpdate(player_t *player)
if (player->karthud[khud_tauntvoices])
player->karthud[khud_tauntvoices]--;
if (player->karthud[khud_taunthorns])
player->karthud[khud_taunthorns]--;
if (player->karthud[khud_trickcool])
player->karthud[khud_trickcool]--;

View file

@ -5073,6 +5073,9 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
case SECRET_CUP:
categoryid = '4';
break;
case SECRET_MAP:
categoryid = '8';
break;
case SECRET_HARDSPEED:
case SECRET_MASTERMODE:
case SECRET_ENCORE:
@ -5081,8 +5084,9 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
case SECRET_ONLINE:
case SECRET_ADDONS:
case SECRET_EGGTV:
case SECRET_ALTTITLE:
case SECRET_SOUNDTEST:
case SECRET_ALTTITLE:
case SECRET_MEMETAUNTS:
categoryid = '6';
break;
case SECRET_TIMEATTACK:
@ -5146,10 +5150,14 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
{
colormap = R_GetTranslationColormap(TC_DEFAULT, colorid, GTC_MENUCACHE);
}
iconid = 0;
iconid = 2;
break;
}
case SECRET_MAP:
iconid = 14;
break;
case SECRET_HARDSPEED:
iconid = 3;
break;
@ -5169,11 +5177,14 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
case SECRET_EGGTV:
iconid = 11;
break;
case SECRET_SOUNDTEST:
iconid = 1;
break;
case SECRET_ALTTITLE:
iconid = 6;
break;
case SECRET_SOUNDTEST:
iconid = 1;
case SECRET_MEMETAUNTS:
iconid = 13;
break;
case SECRET_TIMEATTACK:
@ -5186,7 +5197,7 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
iconid = 9;
break;
case SECRET_SPBATTACK:
iconid = 0; // TEMPORARY
iconid = 15;
break;
default:

View file

@ -203,6 +203,7 @@ typedef enum
SECRET_EGGTV, // Permit replay playback menu
SECRET_SOUNDTEST, // Permit Sound Test
SECRET_ALTTITLE, // Permit alternate titlescreen
SECRET_MEMETAUNTS, // Permit "Meme" for kartvoices_cons_t
// Assist restrictions
SECRET_ITEMFINDER, // Permit locating in-level secrets

View file

@ -2466,6 +2466,31 @@ static UINT32 SaveSlope(const pslope_t *slope)
return 0xFFFFFFFF;
}
static boolean TypeIsNetSynced(mobjtype_t type)
{
// Ignore stationary hoops - these will be respawned from mapthings.
if (type == MT_HOOP)
return false;
// These are NEVER saved.
if (type == MT_HOOPCOLLIDE)
return false;
// This hoop has already been collected.
if (type == MT_HOOPCENTER)// && mobj->threshold == 4242)
return false;
// MT_SPARK: used for debug stuff
if (type == MT_SPARK)
return false;
// MT_HORNCODE: So it turns out hornmod is fundamentally incompatible with netsync
if (type == MT_HORNCODE)
return false;
return true;
}
static void SaveMobjThinker(savebuffer_t *save, const thinker_t *th, const UINT8 type)
{
const mobj_t *mobj = (const mobj_t *)th;
@ -2473,20 +2498,7 @@ static void SaveMobjThinker(savebuffer_t *save, const thinker_t *th, const UINT8
UINT32 diff2;
size_t j;
// Ignore stationary hoops - these will be respawned from mapthings.
if (mobj->type == MT_HOOP)
return;
// These are NEVER saved.
if (mobj->type == MT_HOOPCOLLIDE)
return;
// This hoop has already been collected.
if (mobj->type == MT_HOOPCENTER && mobj->threshold == 4242)
return;
// MT_SPARK: used for debug stuff
if (mobj->type == MT_SPARK)
if (TypeIsNetSynced(mobj->type) == false)
return;
diff2 = 0;
@ -5117,9 +5129,7 @@ static void P_RelinkPointers(void)
mobj = (mobj_t *)currentthinker;
if (mobj->type == MT_HOOP || mobj->type == MT_HOOPCOLLIDE || mobj->type == MT_HOOPCENTER
// MT_SPARK: used for debug stuff
|| mobj->type == MT_SPARK)
if (TypeIsNetSynced(mobj->type) == false)
continue;
if (mobj->tracer)
@ -6042,9 +6052,7 @@ void P_SaveNetGame(savebuffer_t *save, boolean resending)
continue;
mobj = (mobj_t *)th;
if (mobj->type == MT_HOOP || mobj->type == MT_HOOPCOLLIDE || mobj->type == MT_HOOPCENTER
// MT_SPARK: used for debug stuff
|| mobj->type == MT_SPARK)
if (TypeIsNetSynced(mobj->type) == false)
continue;
mobj->mobjnum = i++;
}

View file

@ -1183,8 +1183,9 @@ sfxinfo_t S_sfx[NUMSFX] =
{"clawk1", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // SF_X8AWAYSOUND
{"clawk2", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // SF_X8AWAYSOUND
{"monch", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"etexpl", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Game crash"},
{"horn00", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, "/"}, // HORNCODE
{"monch", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""},
{"etexpl", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Game crash"},
{"iwhp", false, 255, 0, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // Instawhip attack
{"gbrk", false, 255, 8, -1, NULL, 0, -1, -1, LUMPERROR, ""}, // Guard break!

View file

@ -1252,6 +1252,7 @@ typedef enum
sfx_clawk1,
sfx_clawk2,
sfx_horn00,
sfx_monch,
sfx_etexpl,