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@ -40,7 +40,6 @@ enum actionnum
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A_FACETRACER,
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A_SCREAM,
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A_BOSSDEATH,
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A_CUSTOMPOWER,
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A_RINGBOX,
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A_BUNNYHOP,
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A_BUBBLESPAWN,
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@ -307,7 +306,6 @@ void A_FaceTarget();
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void A_FaceTracer();
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void A_Scream();
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void A_BossDeath();
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void A_CustomPower(); // Use this for a custom power
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void A_RingBox(); // Obtained Ring Box Tails
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void A_BunnyHop(); // have bunny hop tails
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void A_BubbleSpawn(); // Randomly spawn bubbles
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