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K_DrawChallenges: Technically possible to have 3-digit Chao Keys, so scooch just a hair further
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@ -5533,7 +5533,11 @@ challengedesc:
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offs /= 2;
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if (gamedata->chaokeys > 9)
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{
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offs -= 6;
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if (gamedata->chaokeys > 99)
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offs -= 2; // as far as we can go
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}
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V_DrawFixedPatch((8+offs)*FRACUNIT, 5*FRACUNIT, FRACUNIT, 0, key, NULL);
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V_DrawKartString((27+offs), 9-challengesmenu.unlockcount[CC_CHAOANIM], 0, va("%u", gamedata->chaokeys));
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