From 2ec91d647ff275e00c8448104429106f19aa06ec Mon Sep 17 00:00:00 2001 From: James R Date: Tue, 9 Jan 2024 22:05:13 -0800 Subject: [PATCH] Battle: do not render Overtime Barrier lasers in skybox --- src/k_battle.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_battle.c b/src/k_battle.c index 8e9aba69f..8b38f6ad6 100644 --- a/src/k_battle.c +++ b/src/k_battle.c @@ -642,7 +642,7 @@ static void K_SpawnOvertimeLaser(fixed_t x, fixed_t y, fixed_t scale) } mo->angle = R_PointToAngle2(mo->x, mo->y, battleovertime.x, battleovertime.y) + ANGLE_90; - mo->renderflags |= (RF_DONTDRAW & ~(K_GetPlayerDontDrawFlag(player))); + mo->renderflags |= (RF_DONTDRAW & ~(K_GetPlayerDontDrawFlag(player))) | RF_HIDEINSKYBOX; P_SetScale(mo, scale);