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Make more exaggurated
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1 changed files with 1 additions and 1 deletions
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@ -110,7 +110,7 @@ void K_DoIngameRespawn(player_t *player)
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// Set up respawn position if invalid
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// Set up respawn position if invalid
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if (player->respawn.wp != NULL)
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if (player->respawn.wp != NULL)
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{
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{
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const UINT32 dist = RESPAWN_DIST + (player->airtime * 32);
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const UINT32 dist = RESPAWN_DIST + (player->airtime * 48);
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player->respawn.distanceleft = (dist * mapobjectscale) / FRACUNIT;
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player->respawn.distanceleft = (dist * mapobjectscale) / FRACUNIT;
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K_RespawnAtWaypoint(player, player->respawn.wp);
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K_RespawnAtWaypoint(player, player->respawn.wp);
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}
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}
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