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P_SpawnGhostMobj: Also copy scalespeed
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@ -1109,6 +1109,7 @@ mobj_t *P_SpawnGhostMobj(mobj_t *mobj)
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P_SetTarget(&ghost->target, mobj);
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P_SetTarget(&ghost->target, mobj);
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P_SetScale(ghost, mobj->scale);
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P_SetScale(ghost, mobj->scale);
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ghost->scalespeed = mobj->scalespeed;
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ghost->destscale = mobj->scale;
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ghost->destscale = mobj->scale;
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if (mobj->eflags & MFE_VERTICALFLIP)
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if (mobj->eflags & MFE_VERTICALFLIP)
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