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Merge p_mobj.h
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1 changed files with 1 additions and 4 deletions
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@ -383,11 +383,8 @@ typedef struct mobj_s
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#endif
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#endif
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boolean colorized; // Whether the mobj uses the rainbow colormap
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boolean colorized; // Whether the mobj uses the rainbow colormap
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<<<<<<< HEAD
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=======
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boolean mirrored; // The object's rotations will be mirrored left to right, e.g., see frame AL from the right and AR from the left
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boolean mirrored; // The object's rotations will be mirrored left to right, e.g., see frame AL from the right and AR from the left
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>>>>>>> srb2/next
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fixed_t shadowscale; // If this object casts a shadow, and the size relative to radius
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fixed_t shadowscale; // If this object casts a shadow, and the size relative to radius
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boolean whiteshadow; // Use white shadow, set to true by default for fullbright objects
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boolean whiteshadow; // Use white shadow, set to true by default for fullbright objects
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