SetChannelsNum: Remove now-unused iterator variable

This commit is contained in:
toaster 2023-01-06 11:58:42 +00:00
parent 731446bb3e
commit 2fdf5de545

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@ -268,8 +268,6 @@ void S_RegisterSoundStuff(void)
static void SetChannelsNum(void)
{
INT32 i;
// Allocating the internal channels for mixing
// (the maximum number of sounds rendered
// simultaneously) within zone memory.