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Fix LUAh_SeenPlayer not working
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1 changed files with 1 additions and 1 deletions
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@ -1594,7 +1594,7 @@ boolean LUAh_SeenPlayer(player_t *player, player_t *seenfriend)
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hook_p hookp;
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boolean hasSeenPlayer = true;
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if (!gL || !(hooksAvailable[hook_SeenPlayer/8] & (1<<(hook_SeenPlayer%8))))
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return 0;
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return true;
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lua_settop(gL, 0);
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hud_running = true; // local hook
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