diff --git a/src/p_mobj.c b/src/p_mobj.c index c77e5b0ab..9e654dfd3 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -7921,7 +7921,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj) } else if (mobj->target->player->curshield == KSHIELD_FLAME) { - mobj->color = SKINCOLOR_KETCHUP; + mobj->color = SKINCOLOR_MAUVE; mobj->colorized = true; } else