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Legacy GL: models support TC_BLINK
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1 changed files with 8 additions and 0 deletions
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@ -830,6 +830,9 @@ static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMi
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if (translen > 0)
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colorbrightnesses[translen] = colorbrightnesses[translen-1];
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if (skinnum == TC_BLINK)
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blendcolor = V_GetColor(skincolors[color].ramp[3]);
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while (size--)
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{
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if (skinnum == TC_HITLAG)
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@ -860,6 +863,11 @@ static void HWR_CreateBlendedTexture(patch_t *gpatch, patch_t *blendgpatch, GLMi
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cur->s.red = cur->s.green = cur->s.blue = 255;
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cur->s.alpha = image->s.alpha;
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}
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else if (skinnum == TC_BLINK)
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{
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*cur = blendcolor;
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cur->s.alpha = image->s.alpha;
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}
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else
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{
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// Everything below requires a blend image
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