diff --git a/src/command.c b/src/command.c index ff9e09b26..4a360018a 100644 --- a/src/command.c +++ b/src/command.c @@ -364,7 +364,7 @@ void COM_Init(void) COM_AddCommand("cechoduration", COM_CEchoDuration_f); COM_AddCommand("exec", COM_Exec_f); COM_AddCommand("wait", COM_Wait_f); - COM_AddCommand("help", COM_Help_f); + COM_AddDebugCommand("help", COM_Help_f); COM_AddCommand("toggle", COM_Toggle_f); COM_AddCommand("add", COM_Add_f); COM_AddCommand("choose", COM_Choose_f); diff --git a/src/console.c b/src/console.c index 128e4eba9..dd24ffaf0 100644 --- a/src/console.c +++ b/src/console.c @@ -436,7 +436,7 @@ void CON_Init(void) extern struct CVarList *cvlist_console; CV_RegisterList(cvlist_console); } - COM_AddCommand("bind", CONS_Bind_f); + COM_AddDebugCommand("bind", CONS_Bind_f); } else { diff --git a/src/d_main.c b/src/d_main.c index a0fe48c30..565962c71 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1445,9 +1445,9 @@ void D_SRB2Main(void) // Do this up here so that WADs loaded through the command line can use ExecCfg COM_Init(); - COM_AddCommand("assert", Command_assert); + COM_AddDebugCommand("assert", Command_assert); #ifdef DEVELOP - COM_AddCommand("crash", Command_crash); + COM_AddDebugCommand("crash", Command_crash); #endif #ifndef TESTERS diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 83171f68a..faa8c4b16 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -379,27 +379,27 @@ void D_RegisterServerCommands(void) COM_AddCommand("serverchangeteam", Command_ServerTeamChange_f); RegisterNetXCmd(XD_CLEARSCORES, Got_Clearscores); - COM_AddCommand("clearscores", Command_Clearscores_f); + COM_AddDebugCommand("clearscores", Command_Clearscores_f); COM_AddCommand("map", Command_Map_f); - COM_AddCommand("randommap", Command_RandomMap); + COM_AddDebugCommand("randommap", Command_RandomMap); COM_AddCommand("restartlevel", Command_RestartLevel); COM_AddCommand("queuemap", Command_QueueMap_f); COM_AddCommand("exitgame", Command_ExitGame_f); COM_AddCommand("retry", Command_Retry_f); COM_AddCommand("exitlevel", Command_ExitLevel_f); - COM_AddCommand("showmap", Command_Showmap_f); + COM_AddDebugCommand("showmap", Command_Showmap_f); COM_AddCommand("mapmd5", Command_Mapmd5_f); COM_AddCommand("addfile", Command_Addfile); - COM_AddCommand("listwad", Command_ListWADS_f); - COM_AddCommand("listmapthings", Command_ListDoomednums_f); + COM_AddDebugCommand("listwad", Command_ListWADS_f); + COM_AddDebugCommand("listmapthings", Command_ListDoomednums_f); COM_AddCommand("runsoc", Command_RunSOC); COM_AddCommand("pause", Command_Pause); - COM_AddCommand("gametype", Command_ShowGametype_f); - COM_AddCommand("version", Command_Version_f); + COM_AddDebugCommand("gametype", Command_ShowGametype_f); + COM_AddDebugCommand("version", Command_Version_f); #ifdef UPDATE_ALERT COM_AddCommand("mod_details", Command_ModDetails_f); #endif @@ -408,17 +408,17 @@ void D_RegisterServerCommands(void) COM_AddCommand("saveconfig", Command_SaveConfig_f); COM_AddCommand("loadconfig", Command_LoadConfig_f); COM_AddCommand("changeconfig", Command_ChangeConfig_f); - COM_AddCommand("isgamemodified", Command_Isgamemodified_f); // test - COM_AddCommand("showscores", Command_ShowScores_f); - COM_AddCommand("showtime", Command_ShowTime_f); + COM_AddDebugCommand("isgamemodified", Command_Isgamemodified_f); // test + COM_AddDebugCommand("showscores", Command_ShowScores_f); + COM_AddDebugCommand("showtime", Command_ShowTime_f); #ifdef _DEBUG - COM_AddCommand("togglemodified", Command_Togglemodified_f); - COM_AddCommand("archivetest", Command_Archivetest_f); + COM_AddDebugCommand("togglemodified", Command_Togglemodified_f); + COM_AddDebugCommand("archivetest", Command_Archivetest_f); #endif - COM_AddCommand("downloads", Command_Downloads_f); + COM_AddDebugCommand("downloads", Command_Downloads_f); - COM_AddCommand("give", Command_KartGiveItem_f); + COM_AddDebugCommand("give", Command_KartGiveItem_f); COM_AddCommand("schedule_add", Command_Schedule_Add); COM_AddCommand("schedule_clear", Command_Schedule_Clear); @@ -426,7 +426,7 @@ void D_RegisterServerCommands(void) COM_AddCommand("automate_set", Command_Automate_Set); - COM_AddCommand("eval", Command_Eval); + COM_AddDebugCommand("eval", Command_Eval); COM_AddCommand("writetextmap", Command_WriteTextmap); @@ -437,15 +437,15 @@ void D_RegisterServerCommands(void) // d_clisrv - COM_AddCommand("ping", Command_Ping_f); + COM_AddDebugCommand("ping", Command_Ping_f); RegisterNetXCmd(XD_DISCORD, Got_DiscordInfo); - COM_AddCommand("numthinkers", Command_Numthinkers_f); - COM_AddCommand("countmobjs", Command_CountMobjs_f); + COM_AddDebugCommand("numthinkers", Command_Numthinkers_f); + COM_AddDebugCommand("countmobjs", Command_CountMobjs_f); #ifdef _DEBUG - COM_AddCommand("causecfail", Command_CauseCfail_f); + COM_AddDebugCommand("causecfail", Command_CauseCfail_f); #endif #ifdef LUA_ALLOW_BYTECODE COM_AddCommand("dumplua", Command_Dumplua_f); @@ -496,9 +496,9 @@ void D_RegisterClientCommands(void) COM_AddCommand("stopdemo", Command_Stopdemo_f); COM_AddCommand("playintro", Command_Playintro_f); - COM_AddCommand("resetcamera", Command_ResetCamera_f); + COM_AddDebugCommand("resetcamera", Command_ResetCamera_f); - COM_AddCommand("view", Command_View_f); + COM_AddDebugCommand("view", Command_View_f); COM_AddCommand("view2", Command_View_f); COM_AddCommand("view3", Command_View_f); COM_AddCommand("view4", Command_View_f); @@ -514,43 +514,43 @@ void D_RegisterClientCommands(void) COM_AddCommand("startmovie", Command_StartMovie_f); COM_AddCommand("startlossless", Command_StartLossless_f); COM_AddCommand("stopmovie", Command_StopMovie_f); - COM_AddCommand("minigen", M_MinimapGenerate); + COM_AddDebugCommand("minigen", M_MinimapGenerate); #ifdef SRB2_CONFIG_ENABLE_WEBM_MOVIES M_AVRecorder_AddCommands(); #endif - COM_AddCommand("displayplayer", Command_Displayplayer_f); + COM_AddDebugCommand("displayplayer", Command_Displayplayer_f); // k_menu.c //CV_RegisterVar(&cv_compactscoreboard); // ingame object placing - COM_AddCommand("objectplace", Command_ObjectPlace_f); + COM_AddDebugCommand("objectplace", Command_ObjectPlace_f); //COM_AddCommand("writethings", Command_Writethings_f); // CV_RegisterVar(&cv_grid); // CV_RegisterVar(&cv_snapto); // add cheats - COM_AddCommand("noclip", Command_CheatNoClip_f); - COM_AddCommand("god", Command_CheatGod_f); - COM_AddCommand("setrings", Command_Setrings_f); - COM_AddCommand("setspheres", Command_Setspheres_f); - COM_AddCommand("setlives", Command_Setlives_f); - COM_AddCommand("setscore", Command_Setscore_f); - COM_AddCommand("devmode", Command_Devmode_f); - COM_AddCommand("savecheckpoint", Command_Savecheckpoint_f); - COM_AddCommand("scale", Command_Scale_f); - COM_AddCommand("gravflip", Command_Gravflip_f); - COM_AddCommand("hurtme", Command_Hurtme_f); - COM_AddCommand("teleport", Command_Teleport_f); - COM_AddCommand("rteleport", Command_RTeleport_f); - COM_AddCommand("skynum", Command_Skynum_f); - COM_AddCommand("weather", Command_Weather_f); - COM_AddCommand("grayscale", Command_Grayscale_f); - COM_AddCommand("goto", Command_Goto_f); - COM_AddCommand("angle", Command_Angle_f); - COM_AddCommand("respawnat", Command_RespawnAt_f); + COM_AddDebugCommand("noclip", Command_CheatNoClip_f); + COM_AddDebugCommand("god", Command_CheatGod_f); + COM_AddDebugCommand("setrings", Command_Setrings_f); + COM_AddDebugCommand("setspheres", Command_Setspheres_f); + COM_AddDebugCommand("setlives", Command_Setlives_f); + COM_AddDebugCommand("setscore", Command_Setscore_f); + COM_AddDebugCommand("devmode", Command_Devmode_f); + COM_AddDebugCommand("savecheckpoint", Command_Savecheckpoint_f); + COM_AddDebugCommand("scale", Command_Scale_f); + COM_AddDebugCommand("gravflip", Command_Gravflip_f); + COM_AddDebugCommand("hurtme", Command_Hurtme_f); + COM_AddDebugCommand("teleport", Command_Teleport_f); + COM_AddDebugCommand("rteleport", Command_RTeleport_f); + COM_AddDebugCommand("skynum", Command_Skynum_f); + COM_AddDebugCommand("weather", Command_Weather_f); + COM_AddDebugCommand("grayscale", Command_Grayscale_f); + COM_AddDebugCommand("goto", Command_Goto_f); + COM_AddDebugCommand("angle", Command_Angle_f); + COM_AddDebugCommand("respawnat", Command_RespawnAt_f); { extern struct CVarList *cvlist_player; diff --git a/src/r_main.c b/src/r_main.c index 2ff520ab1..c852b08d4 100644 --- a/src/r_main.c +++ b/src/r_main.c @@ -1643,5 +1643,5 @@ void R_RegisterEngineStuff(void) // debugging - COM_AddCommand("debugrender_highlight", Command_Debugrender_highlight); + COM_AddDebugCommand("debugrender_highlight", Command_Debugrender_highlight); } diff --git a/src/s_sound.c b/src/s_sound.c index a6a0925a1..9d5be54d4 100644 --- a/src/s_sound.c +++ b/src/s_sound.c @@ -190,11 +190,11 @@ void S_RegisterSoundStuff(void) return; } - COM_AddCommand("tunes", Command_Tunes_f); - COM_AddCommand("restartaudio", Command_RestartAudio_f); - COM_AddCommand("playsound", Command_PlaySound); + COM_AddDebugCommand("tunes", Command_Tunes_f); + COM_AddDebugCommand("restartaudio", Command_RestartAudio_f); + COM_AddDebugCommand("playsound", Command_PlaySound); RegisterNetXCmd(XD_PLAYSOUND, Got_PlaySound); - COM_AddCommand("musicdef", Command_MusicDef_f); + COM_AddDebugCommand("musicdef", Command_MusicDef_f); } void SetChannelsNum(void); diff --git a/src/z_zone.c b/src/z_zone.c index 3a541f3a6..59cceab06 100644 --- a/src/z_zone.c +++ b/src/z_zone.c @@ -108,8 +108,8 @@ void Z_Init(void) CONS_Printf("System memory: %uMB - Free: %uMB\n", total>>20, memfree); // Note: This allocates memory. Watch out. - COM_AddCommand("memfree", Command_Memfree_f); - COM_AddCommand("memdump", Command_Memdump_f); + COM_AddDebugCommand("memfree", Command_Memfree_f); + COM_AddDebugCommand("memdump", Command_Memdump_f); }