Merge branch 'emerald-disambig' into 'master'

Make default Emerald pickup in extra Sealed Star a fake SA2 yellow-gold Chaos Emerald

See merge request KartKrew/Kart!2268
This commit is contained in:
Oni 2024-04-12 03:40:49 +00:00
commit 3154d8ccf9
2 changed files with 10 additions and 3 deletions

View file

@ -640,12 +640,15 @@ void podiumData_s::Draw(void)
if (emeraldNum == 0)
{
emeraldPatch = static_cast<patch_t*>( W_CachePatchName("K_BLNA", PU_CACHE) );
// Prize -- todo, currently using fake Emerald
emeraldColor = SKINCOLOR_GOLD;
}
else
{
emeraldColor = static_cast<skincolornum_t>( SKINCOLOR_CHAOSEMERALD1 + ((emeraldNum - 1) % 7) );
}
{
std::string emeraldName;
if (emeraldNum > 7)
{
@ -853,12 +856,15 @@ void podiumData_s::Draw(void)
if (emeraldNum == 0)
{
emeraldOverlay = static_cast<patch_t*>( W_CachePatchName("KBLNC0", PU_CACHE) );
// Prize -- todo, currently using fake Emerald
emeraldColor = SKINCOLOR_GOLD;
}
else
{
emeraldColor = static_cast<skincolornum_t>( SKINCOLOR_CHAOSEMERALD1 + ((emeraldNum - 1) % 7) );
}
{
if (emeraldNum > 7)
{
emeraldOverlay = static_cast<patch_t*>( W_CachePatchName("SEMRA0", PU_CACHE) );

View file

@ -1244,9 +1244,10 @@ static mobj_t *InitSpecialUFO(waypoint_t *start)
}
else
{
// Prize -- todo, currently using standard Emerald
// Prize -- todo, currently using fake Emerald
P_SetMobjState(emerald, S_CHAOSEMERALD1);
P_SetMobjState(overlay, S_CHAOSEMERALD_UNDER);
emerald->color = SKINCOLOR_GOLD;
}
P_SetTarget(&emerald->target, ufo);