Merge remote-tracking branch 'pub/master' into wtf

This commit is contained in:
James R 2020-06-03 15:57:09 -07:00
commit 3162a203be
9 changed files with 89 additions and 100 deletions

View file

@ -439,6 +439,30 @@ matrix:
# List Ubuntu LTS, newest to oldest # List Ubuntu LTS, newest to oldest
# Then list non-LTS, newest to oldest # Then list non-LTS, newest to oldest
################################ ################################
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=focal
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=focal
- PACKAGE_SUBVERSION=~20.04focal
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux - os: linux
addons: addons:
apt: apt:
@ -463,6 +487,30 @@ matrix:
- PACKAGE_DISTRO=bionic - PACKAGE_DISTRO=bionic
- PACKAGE_SUBVERSION=~18.04bionic - PACKAGE_SUBVERSION=~18.04bionic
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5 #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=xenial
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=xenial
- PACKAGE_SUBVERSION=~16.04xenial
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux - os: linux
addons: addons:
apt: apt:
@ -505,59 +553,11 @@ matrix:
AND env(DPL_TERMINATE_MAIN) != "1" AND env(DPL_TERMINATE_MAIN) != "1"
env: env:
- _DPL_JOB_ENABLED=1 - _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=disco - _DPL_JOB_NAME=eoan
- _DPL_DPUT_TARGET=1 - _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1 - _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=disco - PACKAGE_DISTRO=eoan
- PACKAGE_SUBVERSION=~19.04disco - PACKAGE_SUBVERSION=~19.10eoan
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=cosmic
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=cosmic
- PACKAGE_SUBVERSION=~18.10cosmic
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
- os: linux
addons:
apt:
packages:
- libsdl2-mixer-dev
- libpng-dev
- libgl1-mesa-dev
- libgme-dev
- libcurl4-openssl-dev
- p7zip-full
- gcc-4.8
compiler: gcc-4.8
dist: xenial
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
AND env(DPL_TERMINATE_MAIN) != "1"
env:
- _DPL_JOB_ENABLED=1
- _DPL_JOB_NAME=xenial
- _DPL_DPUT_TARGET=1
- _DPL_PACKAGE_SOURCE=1
- PACKAGE_DISTRO=xenial
- PACKAGE_SUBVERSION=~16.04xenial
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5 #gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
allow_failures: allow_failures:
- compiler: clang-3.5 - compiler: clang-3.5

View file

@ -143,6 +143,8 @@ boolean advancedemo;
INT32 debugload = 0; INT32 debugload = 0;
#endif #endif
char savegamename[256];
#ifdef _arch_dreamcast #ifdef _arch_dreamcast
char srb2home[256] = "/cd"; char srb2home[256] = "/cd";
char srb2path[256] = "/cd"; char srb2path[256] = "/cd";
@ -186,35 +188,6 @@ UINT8 shiftdown = 0; // 0x1 left, 0x2 right
UINT8 ctrldown = 0; // 0x1 left, 0x2 right UINT8 ctrldown = 0; // 0x1 left, 0x2 right
UINT8 altdown = 0; // 0x1 left, 0x2 right UINT8 altdown = 0; // 0x1 left, 0x2 right
boolean capslock = 0; // gee i wonder what this does. boolean capslock = 0; // gee i wonder what this does.
//
// D_ModifierKeyResponder
// Sets global shift/ctrl/alt variables, never actually eats events
//
static inline void D_ModifierKeyResponder(event_t *ev)
{
if (ev->type == ev_keydown || ev->type == ev_console) switch (ev->data1)
{
case KEY_LSHIFT: shiftdown |= 0x1; return;
case KEY_RSHIFT: shiftdown |= 0x2; return;
case KEY_LCTRL: ctrldown |= 0x1; return;
case KEY_RCTRL: ctrldown |= 0x2; return;
case KEY_LALT: altdown |= 0x1; return;
case KEY_RALT: altdown |= 0x2; return;
case KEY_CAPSLOCK: capslock = !capslock; return;
default: return;
}
else if (ev->type == ev_keyup) switch (ev->data1)
{
case KEY_LSHIFT: shiftdown &= ~0x1; return;
case KEY_RSHIFT: shiftdown &= ~0x2; return;
case KEY_LCTRL: ctrldown &= ~0x1; return;
case KEY_RCTRL: ctrldown &= ~0x2; return;
case KEY_LALT: altdown &= ~0x1; return;
case KEY_RALT: altdown &= ~0x2; return;
default: return;
}
}
// //
// D_ProcessEvents // D_ProcessEvents
@ -281,7 +254,7 @@ static void D_Display(void)
{ {
if (nodrawers) if (nodrawers)
return; // for comparative timing/profiling return; // for comparative timing/profiling
// check for change of screen size (video mode) // check for change of screen size (video mode)
if (setmodeneeded && !wipe) if (setmodeneeded && !wipe)
SCR_SetMode(); // change video mode SCR_SetMode(); // change video mode

View file

@ -501,7 +501,7 @@ void CONS_Debug(INT32 debugflags, const char *fmt, ...) FUNCDEBUG;
// Things that used to be in dstrings.h // Things that used to be in dstrings.h
#define SAVEGAMENAME "srb2sav" #define SAVEGAMENAME "srb2sav"
char savegamename[256]; extern char savegamename[256];
// m_misc.h // m_misc.h
#ifdef GETTEXT #ifdef GETTEXT

View file

@ -401,7 +401,7 @@ void HWR_RenderPlane(extrasubsector_t *xsub, boolean isceiling, fixed_t fixedhei
if (angle) // Only needs to be done if there's an altered angle if (angle) // Only needs to be done if there's an altered angle
{ {
angle = (InvAngle(angle)+ANGLE_180)>>ANGLETOFINESHIFT; angle = InvAngle(angle)>>ANGLETOFINESHIFT;
// This needs to be done so that it scrolls in a different direction after rotation like software // This needs to be done so that it scrolls in a different direction after rotation like software
/*tempxsow = FLOAT_TO_FIXED(scrollx); /*tempxsow = FLOAT_TO_FIXED(scrollx);
@ -433,7 +433,7 @@ void HWR_RenderPlane(extrasubsector_t *xsub, boolean isceiling, fixed_t fixedhei
tempxsow = FLOAT_TO_FIXED(v3d->s); tempxsow = FLOAT_TO_FIXED(v3d->s);
tempytow = FLOAT_TO_FIXED(v3d->t); tempytow = FLOAT_TO_FIXED(v3d->t);
v3d->s = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle)))); v3d->s = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINECOSINE(angle)) - FixedMul(tempytow, FINESINE(angle))));
v3d->t = (FIXED_TO_FLOAT(-FixedMul(tempxsow, FINESINE(angle)) - FixedMul(tempytow, FINECOSINE(angle)))); v3d->t = (FIXED_TO_FLOAT(FixedMul(tempxsow, FINESINE(angle)) + FixedMul(tempytow, FINECOSINE(angle))));
} }
//v3d->s = (float)(v3d->s - flatxref + scrollx); //v3d->s = (float)(v3d->s - flatxref + scrollx);

View file

@ -143,7 +143,7 @@ static const GLfloat byte2float[256] = {
// -----------------+ // -----------------+
#ifdef DEBUG_TO_FILE #ifdef DEBUG_TO_FILE
FILE *gllogstream; FILE *gllogstream = NULL;
#endif #endif
FUNCPRINTF void GL_DBG_Printf(const char *format, ...) FUNCPRINTF void GL_DBG_Printf(const char *format, ...)
@ -152,14 +152,14 @@ FUNCPRINTF void GL_DBG_Printf(const char *format, ...)
char str[4096] = ""; char str[4096] = "";
va_list arglist; va_list arglist;
if (!gllogstream) if (gllogstream)
gllogstream = fopen("ogllog.txt", "w"); {
va_start(arglist, format);
vsnprintf(str, 4096, format, arglist);
va_end(arglist);
va_start(arglist, format); fwrite(str, strlen(str), 1, gllogstream);
vsnprintf(str, 4096, format, arglist); }
va_end(arglist);
fwrite(str, strlen(str), 1, gllogstream);
#else #else
(void)format; (void)format;
#endif #endif
@ -823,7 +823,7 @@ EXPORT boolean HWRAPI(LoadShaders) (void)
#ifdef GL_SHADERS #ifdef GL_SHADERS
GLuint gl_vertShader, gl_fragShader; GLuint gl_vertShader, gl_fragShader;
GLint i, result; GLint i, result;
if (!pglUseProgram) return false; if (!pglUseProgram) return false;
gl_customvertexshaders[0] = NULL; gl_customvertexshaders[0] = NULL;
@ -2002,11 +2002,11 @@ EXPORT void HWRAPI(RenderBatches) (int *sNumPolys, int *sNumVerts, int *sNumCall
boolean stopFlag = false; boolean stopFlag = false;
boolean changeState = false; boolean changeState = false;
boolean changeShader = false; boolean changeShader = false;
GLuint nextShader; GLuint nextShader = 0U;
boolean changeTexture = false; boolean changeTexture = false;
GLuint nextTexture; GLuint nextTexture = 0U;
boolean changePolyFlags = false; boolean changePolyFlags = false;
FBITFIELD nextPolyFlags; FBITFIELD nextPolyFlags = 0U;
boolean changeSurfaceInfo = false; boolean changeSurfaceInfo = false;
FSurfaceInfo nextSurfaceInfo; FSurfaceInfo nextSurfaceInfo;
@ -2307,7 +2307,7 @@ EXPORT void HWRAPI(DrawPolygon) (FSurfaceInfo *pSurf, FOutVector *pOutVerts, FUI
pglColor4ubv((GLubyte*)&pSurf->PolyColor.s); pglColor4ubv((GLubyte*)&pSurf->PolyColor.s);
} }
// Tint color // Tint color
tint.red = byte2float[pSurf->TintColor.s.red]; tint.red = byte2float[pSurf->TintColor.s.red];
tint.green = byte2float[pSurf->TintColor.s.green]; tint.green = byte2float[pSurf->TintColor.s.green];

View file

@ -68,7 +68,7 @@ extern consvar_t cv_masterserver, cv_servername;
// < 0 to not connect (usually -1) (offline mode) // < 0 to not connect (usually -1) (offline mode)
// == 0 to show all rooms, not a valid hosting room // == 0 to show all rooms, not a valid hosting room
// anything else is whatever room the MS assigns to that number (online mode) // anything else is whatever room the MS assigns to that number (online mode)
INT16 ms_RoomId; extern INT16 ms_RoomId;
const char *GetMasterServerPort(void); const char *GetMasterServerPort(void);
const char *GetMasterServerIP(void); const char *GetMasterServerIP(void);

View file

@ -402,7 +402,7 @@ static visplane_t *new_visplane(unsigned hash)
visplane_t *check = freetail; visplane_t *check = freetail;
if (!check) if (!check)
{ {
check = calloc(2, sizeof (*check)); check = calloc(1, sizeof (*check));
if (check == NULL) I_Error("%s: Out of memory", "new_visplane"); // FIXME: ugly if (check == NULL) I_Error("%s: Out of memory", "new_visplane"); // FIXME: ugly
} }
else else

View file

@ -254,7 +254,7 @@ void S_StopSoundByNum(sfxenum_t sfxnum);
#ifdef MUSICSLOT_COMPATIBILITY #ifdef MUSICSLOT_COMPATIBILITY
// For compatibility with code/scripts relying on older versions // For compatibility with code/scripts relying on older versions
// This is a list of all the "special" slot names and their associated numbers // This is a list of all the "special" slot names and their associated numbers
const char *compat_special_music_slots[16]; extern const char *compat_special_music_slots[16];
#endif #endif
#endif #endif

View file

@ -33,6 +33,7 @@
#endif #endif
#include "../doomdef.h" #include "../doomdef.h"
#include "../d_main.h"
#ifdef HWRENDER #ifdef HWRENDER
#include "../hardware/r_opengl/r_opengl.h" #include "../hardware/r_opengl/r_opengl.h"
@ -154,11 +155,26 @@ boolean OglSdlSurface(INT32 w, INT32 h)
{ {
INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value; INT32 cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
static boolean first_init = false; static boolean first_init = false;
const char *gllogdir = NULL;
oglflags = 0; oglflags = 0;
if (!first_init) if (!first_init)
{ {
if (!gllogstream)
{
gllogdir = D_Home();
#ifdef DEBUG_TO_FILE
#ifdef DEFAULTDIR
if (gllogdir)
gllogstream = fopen(va("%s/"DEFAULTDIR"/ogllog.txt",gllogdir), "wt");
else
#endif
gllogstream = fopen("./ogllog.txt", "wt");
#endif
}
gl_version = pglGetString(GL_VERSION); gl_version = pglGetString(GL_VERSION);
gl_renderer = pglGetString(GL_RENDERER); gl_renderer = pglGetString(GL_RENDERER);
gl_extensions = pglGetString(GL_EXTENSIONS); gl_extensions = pglGetString(GL_EXTENSIONS);