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Fix NiGHTS bumpers height.
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@ -11563,6 +11563,7 @@ static fixed_t GetMobjSpawnHeight (const mobjtype_t i, const mapthing_t* mthing,
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{
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{
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// Bumpers never spawn flipped.
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// Bumpers never spawn flipped.
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case MT_NIGHTSBUMPER:
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case MT_NIGHTSBUMPER:
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heightoffset = mthing->z*FRACUNIT;
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flip = false;
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flip = false;
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break;
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break;
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