F_StartIntro: Disable sound credit (was relevant during routine gamedata deletion)

This commit is contained in:
toaster 2023-03-09 21:47:16 +00:00
parent 40786a006c
commit 328ab0059a

View file

@ -309,6 +309,8 @@ void F_StartCustomCutscene(INT32 cutscenenum, boolean precutscene, boolean reset
void F_StartIntro(void)
{
cursongcredit.def = NULL;
if (gamestate)
{
F_WipeStartScreen();