Fix HUD being off by a pixel

This commit is contained in:
TehRealSalt 2019-03-07 19:37:00 -05:00
parent 40da3594c8
commit 32ecf05f4b

View file

@ -7598,7 +7598,7 @@ static void K_drawKartRingsAndLives(void)
else
V_DrawScaledPatch(LAPS_X, LAPS_Y-11, V_HUDTRANS|splitflags, kp_ringsticker[0]);
V_DrawMappedPatch(LAPS_X+7, LAPS_Y-17, V_HUDTRANS|splitflags, kp_ring[0], debtmap);
V_DrawMappedPatch(LAPS_X+7, LAPS_Y-16, V_HUDTRANS|splitflags, kp_ring[0], debtmap);
if (stplyr->kartstuff[k_rings] < 0)
{