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Fix HUD being off by a pixel
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1 changed files with 1 additions and 1 deletions
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@ -7598,7 +7598,7 @@ static void K_drawKartRingsAndLives(void)
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else
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else
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V_DrawScaledPatch(LAPS_X, LAPS_Y-11, V_HUDTRANS|splitflags, kp_ringsticker[0]);
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V_DrawScaledPatch(LAPS_X, LAPS_Y-11, V_HUDTRANS|splitflags, kp_ringsticker[0]);
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V_DrawMappedPatch(LAPS_X+7, LAPS_Y-17, V_HUDTRANS|splitflags, kp_ring[0], debtmap);
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V_DrawMappedPatch(LAPS_X+7, LAPS_Y-16, V_HUDTRANS|splitflags, kp_ring[0], debtmap);
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if (stplyr->kartstuff[k_rings] < 0)
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if (stplyr->kartstuff[k_rings] < 0)
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{
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{
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