Colormap crash fix

This commit is contained in:
TehRealSalt 2018-11-30 03:09:01 -05:00
parent 6d6b6a1e6b
commit 33946b7879

View file

@ -1270,8 +1270,6 @@ void R_RenderThickSideRange(drawseg_t *ds, INT32 x1, INT32 x2, ffloor_t *pfloor)
if (encoremap && !(curline->linedef->flags & ML_TFERLINE)) if (encoremap && !(curline->linedef->flags & ML_TFERLINE))
dc_colormap += (256*32); dc_colormap += (256*32);
if (frontsector->extra_colormap)
dc_colormap = frontsector->extra_colormap->colormap + (dc_colormap - colormaps);
if (pfloor->flags & FF_FOG && pfloor->master->frontsector->extra_colormap) if (pfloor->flags & FF_FOG && pfloor->master->frontsector->extra_colormap)
dc_colormap = pfloor->master->frontsector->extra_colormap->colormap + (dc_colormap - colormaps); dc_colormap = pfloor->master->frontsector->extra_colormap->colormap + (dc_colormap - colormaps);