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Not in respawn
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1 changed files with 2 additions and 2 deletions
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@ -7587,9 +7587,9 @@ static void K_AirFailsafe(player_t *player)
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ticcmd_t *cmd = &player->cmd;
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if (player->speed > maxSpeed)
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if (player->speed > maxSpeed // Above the max speed that you're allowed to use this technique.
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|| player->respawn.state != RESPAWNST_NONE) // Respawning, you don't need this AND drop dash :V
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{
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// Above the max speed that you're allowed to use this technique.
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player->airFailsafe = false;
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return;
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}
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