Fix inverted cooldown check on generic voices

This commit is contained in:
AJ Martinez 2024-03-28 21:32:48 -07:00
parent 5414c36e18
commit 34aa3607f8

View file

@ -2747,7 +2747,7 @@ void K_PlayOvertakeSound(mobj_t *source)
if (skinid >= numskins)
return;
boolean tasteful = (!source->player || source->player->karthud[khud_voices]);
boolean tasteful = (!source->player || !source->player->karthud[khud_voices]);
if (!(gametyperules & GTR_CIRCUIT)) // Only in race
return;