From 34e5b13acfa5775061ee2d10dd421f96d361e329 Mon Sep 17 00:00:00 2001 From: Jaime Passos Date: Sun, 26 Jan 2020 23:12:28 -0300 Subject: [PATCH] Don't stop the automap (just restart it instead.) --- src/am_map.c | 24 +++++++++++++++++------- src/am_map.h | 3 +++ src/screen.c | 7 +++++-- 3 files changed, 25 insertions(+), 9 deletions(-) diff --git a/src/am_map.c b/src/am_map.c index 4ad40b7aa..6cd9a3f0f 100644 --- a/src/am_map.c +++ b/src/am_map.c @@ -345,16 +345,22 @@ static void AM_initVariables(void) old_m_h = m_h; } +// +// Called when the screen size changed. +// +static void AM_FrameBufferInit(void) +{ + f_x = f_y = 0; + f_w = vid.width; + f_h = vid.height; +} + // // should be called at the start of every level // right now, i figure it out myself // static void AM_LevelInit(void) { - f_x = f_y = 0; - f_w = vid.width; - f_h = vid.height; - AM_findMinMaxBoundaries(); scale_mtof = FixedDiv(min_scale_mtof*10, 7*FRACUNIT); if (scale_mtof > max_scale_mtof) @@ -376,7 +382,7 @@ void AM_Stop(void) * * \sa AM_Stop */ -static inline void AM_Start(void) +void AM_Start(void) { static INT32 lastlevel = -1; @@ -385,8 +391,12 @@ static inline void AM_Start(void) am_stopped = false; if (lastlevel != gamemap || am_recalc) // screen size changed { - AM_LevelInit(); - lastlevel = gamemap; + AM_FrameBufferInit(); + if (lastlevel != gamemap) + { + AM_LevelInit(); + lastlevel = gamemap; + } am_recalc = false; } AM_initVariables(); diff --git a/src/am_map.h b/src/am_map.h index 462bb3d6d..0560207bb 100644 --- a/src/am_map.h +++ b/src/am_map.h @@ -38,6 +38,9 @@ void AM_Ticker(void); // Called by main loop, instead of view drawer if automap is active. void AM_Drawer(void); +// Enables the automap. +void AM_Start(void); + // Called to force the automap to quit if the level is completed while it is up. void AM_Stop(void); diff --git a/src/screen.c b/src/screen.c index 5bb304c08..fcf6c6b0b 100644 --- a/src/screen.c +++ b/src/screen.c @@ -360,10 +360,13 @@ void SCR_Recalc(void) vid.fsmalldupy = vid.smalldupy*FRACUNIT; #endif - // toggle off automap because some screensize-dependent values will + // toggle off (then back on) the automap because some screensize-dependent values will // be calculated next time the automap is activated. if (automapactive) - AM_Stop(); + { + am_recalc = true; + AM_Start(); + } // set the screen[x] ptrs on the new vidbuffers V_Init();