From 35da317d620ec00430ba4b0988bc286c82f7b6d2 Mon Sep 17 00:00:00 2001 From: toaster Date: Tue, 21 Oct 2025 20:48:22 +0100 Subject: [PATCH] Don't send a netxcmd when using addfile outside of netgame Was supposed to be happening already, but `multiplayer` is a useless variable... --- src/d_netcmd.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 529fce0a9..1782549d0 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -4484,7 +4484,7 @@ static void Command_Addfile(void) } // Add file on your client directly if it is trivial, or you aren't in a netgame. - if (!(netgame || multiplayer) || musiconly) + if (!netgame || musiconly) { P_AddWadFile(fn); addedfiles[numfilesadded++] = fn;