diff --git a/src/k_follower.c b/src/k_follower.c index f0a1d7748..daa7b9d0d 100644 --- a/src/k_follower.c +++ b/src/k_follower.c @@ -369,7 +369,10 @@ void K_HandleFollower(player_t *player) { // finally, add a cool floating effect to the z height. // not stolen from k_kart I swear!! - fixed_t sine = FixedMul(fl.bobamp, FINESINE(((FixedMul(4 * M_TAU_FIXED, fl.bobspeed) * leveltime) >> ANGLETOFINESHIFT) & FINEMASK)); + fixed_t sine = FixedMul(fl.bobamp, + FINESINE((( + FixedMul(4 * M_TAU_FIXED, fl.bobspeed) * leveltime + ) >> ANGLETOFINESHIFT) & FINEMASK)); sz += FixedMul(player->mo->scale, sine) * P_MobjFlip(player->mo); break; }