Bots don't use items while exiting anymore

They'll just hold onto 'em now. Makes the post-exit movement a bit more seamless.
This commit is contained in:
Sally Coolatta 2022-11-27 03:45:45 -05:00
parent a47faff820
commit 366ade8cbb
2 changed files with 2 additions and 2 deletions

View file

@ -1452,7 +1452,7 @@ void K_BuildBotTiccmd(player_t *player, ticcmd_t *cmd)
}
}
if (spindash == 0)
if (spindash == 0 && player->exiting == 0)
{
// Don't pointlessly try to use rings/sneakers while charging a spindash.
// TODO: Allowing projectile items like orbinaut while e-braking would be nice, maybe just pass in the spindash variable?

View file

@ -1322,7 +1322,7 @@ void K_BotItemUsage(player_t *player, ticcmd_t *cmd, INT16 turnamt)
{
// Use rings!
if (leveltime > starttime && !player->exiting)
if (leveltime > starttime)
{
K_BotItemRings(player, cmd);
}