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Merge branch 'no-sonicboom-sounds-invinc-grow' into 'master'
Don't play sonic boom sounds in invinc or grow state See merge request kart-krew-dev/ring-racers-internal!2931
This commit is contained in:
commit
36a0331c8b
1 changed files with 12 additions and 11 deletions
23
src/p_mobj.c
23
src/p_mobj.c
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@ -8013,7 +8013,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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fixed_t minspeed = max(2 * maxspeed / 4, 7 * K_GetKartSpeed(player, false, false) / 5); // Starts appearing at this speed.
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fixed_t minspeed = max(2 * maxspeed / 4, 7 * K_GetKartSpeed(player, false, false) / 5); // Starts appearing at this speed.
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fixed_t alertspeed = 9 * maxspeed / 10; // When to flash?
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fixed_t alertspeed = 9 * maxspeed / 10; // When to flash?
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fixed_t frontoffset = 5*target->scale; // How far in front?
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fixed_t frontoffset = 5*target->scale; // How far in front?
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fixed_t percentvisible = 0;
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fixed_t percentvisible = 0;
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if (myspeed > minspeed)
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if (myspeed > minspeed)
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@ -8035,18 +8035,18 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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boost->scalespeed = boost->scale;
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boost->scalespeed = boost->scale;
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boost->destscale = boost->scale*8;
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boost->destscale = boost->scale*8;
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//sonicboom->color = SKINCOLOR_WHITE;
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//sonicboom->color = SKINCOLOR_WHITE;
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boost->fuse = 8;
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boost->fuse = 8;
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}
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}
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}
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}
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else
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else
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{
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{
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player->subsonicleniency = 0; // Goes back down otherwise
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player->subsonicleniency = 0; // Goes back down otherwise
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}
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}
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if (player->subsonicleniency >= (3*TICRATE))
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if (player->subsonicleniency >= (3*TICRATE))
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{
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{
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percentvisible = 0; // Once it stays long enough, no longer visible
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percentvisible = 0; // Once it stays long enough, no longer visible
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}
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}
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#if 0
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#if 0
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if (!K_PlayerUsesBotMovement(player))
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if (!K_PlayerUsesBotMovement(player))
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@ -8098,35 +8098,36 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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mobj->renderflags |= RF_PAPERSPRITE;
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mobj->renderflags |= RF_PAPERSPRITE;
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mobj->colorized = true;
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mobj->colorized = true;
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/*
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/*
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if (!K_PlayerUsesBotMovement(player))
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if (!K_PlayerUsesBotMovement(player))
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{
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{
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CONS_Printf("In_A_Race=%d, Prorated_SonicBoom_Alert=%d\n", In_A_Race, prorated_sonicboom_alert);
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CONS_Printf("In_A_Race=%d, Prorated_SonicBoom_Alert=%d\n", In_A_Race, prorated_sonicboom_alert);
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}
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}
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*/
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*/
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if (In_A_Race == true && prorated_sonicboom_alert == true)
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if (In_A_Race == true && prorated_sonicboom_alert == true)
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{
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{
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mobj->color = (leveltime & 1) ? SKINCOLOR_KETCHUP : SKINCOLOR_RED; // If you're being prorated we flash red
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mobj->color = (leveltime & 1) ? SKINCOLOR_KETCHUP : SKINCOLOR_RED; // If you're being prorated we flash red
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trans = trans*2;
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trans = trans*2;
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}
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}
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else if (myspeed > alertspeed)
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else if (myspeed > alertspeed)
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mobj->color = (leveltime & 1) ? SKINCOLOR_LILAC : SKINCOLOR_JAWZ; // If the Subsonic lines meet we flash tripwire colors
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mobj->color = (leveltime & 1) ? SKINCOLOR_LILAC : SKINCOLOR_JAWZ; // If the Subsonic lines meet we flash tripwire colors
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else
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else
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mobj->color = SKINCOLOR_WHITE; // Default
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mobj->color = SKINCOLOR_WHITE; // Default
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mobj->renderflags |= (RF_DONTDRAW & ~K_GetPlayerDontDrawFlag(player));
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mobj->renderflags |= (RF_DONTDRAW & ~K_GetPlayerDontDrawFlag(player));
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// Alright, let's just handle all the sfx down here
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// Alright, let's just handle all the sfx down here
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boolean not_invinc_or_grow = player->invincibilitytimer == 0 && player->growshrinktimer <= 0;
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if (P_IsDisplayPlayer(player))
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if (P_IsDisplayPlayer(player) && not_invinc_or_grow)
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{
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{
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UINT8 MIN_VOLUME = 25;
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UINT8 MIN_VOLUME = 25;
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UINT8 MAX_VOLUME = 75;
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UINT8 MAX_VOLUME = 75;
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UINT8 volume = FixedRescale(myspeed, minspeed, maxspeed, Easing_Linear, MIN_VOLUME, MAX_VOLUME);
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UINT8 volume = FixedRescale(myspeed, minspeed, maxspeed, Easing_Linear, MIN_VOLUME, MAX_VOLUME);
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if (myspeed >= minspeed && myspeed < maxspeed)
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if (myspeed >= minspeed && myspeed < maxspeed)
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{
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{
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S_StopSoundByID(mobj, sfx_sonbo1);
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S_StopSoundByID(mobj, sfx_sonbo1);
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if(!S_SoundPlaying(mobj, sfx_sonbo3))
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if(!S_SoundPlaying(mobj, sfx_sonbo3))
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S_StartSoundAtVolume(mobj, sfx_sonbo3, volume); // Subsonic SFX
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S_StartSoundAtVolume(mobj, sfx_sonbo3, volume); // Subsonic SFX
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@ -8137,7 +8138,7 @@ static boolean P_MobjRegularThink(mobj_t *mobj)
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if(!S_SoundPlaying(mobj, sfx_sonbo1))
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if(!S_SoundPlaying(mobj, sfx_sonbo1))
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S_StartSoundAtVolume(mobj, sfx_sonbo1, MAX_VOLUME); // SonicBoom lingering SFX
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S_StartSoundAtVolume(mobj, sfx_sonbo1, MAX_VOLUME); // SonicBoom lingering SFX
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}
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}
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else
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else
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{
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{
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S_StopSoundByID(mobj, sfx_sonbo1);
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S_StopSoundByID(mobj, sfx_sonbo1);
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S_StopSoundByID(mobj, sfx_sonbo3);
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S_StopSoundByID(mobj, sfx_sonbo3);
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