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https://github.com/KartKrewDev/RingRacers.git
synced 2026-03-04 10:21:32 +00:00
Goner setup polish
- Checkpoint sound for reaching a new option - Fix header text for Video and Sound menus - Reset password field access when menu is reset by gamedata wipe
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1 changed files with 23 additions and 14 deletions
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@ -14,9 +14,7 @@
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menuitem_t MAIN_Goner[] =
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{
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{IT_STRING | IT_CVAR | IT_CV_STRING, ". . .",
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"ATTEMPT ADMINISTRATOR ACCESS.", NULL,
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{.cvar = &cv_dummyextraspassword}, 0, 0},
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{IT_STRING | IT_CALL, NULL, NULL, NULL, {.routine = M_QuitSRB2}, 0, 0}, // will be replaced
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{IT_STRING | IT_CALL, "VIDEO OPTIONS",
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"CONFIGURE OCULAR PATHWAYS.", NULL,
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@ -153,7 +151,6 @@ std::forward_list<GonerChatLine> LinesToDigest;
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std::forward_list<GonerChatLine> LinesOutput;
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int goner_levelworking = GDGONER_INIT;
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bool goner_nicetry = false;
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bool goner_gdq = false;
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void M_AddGonerLines(void)
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@ -169,7 +166,7 @@ void M_AddGonerLines(void)
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// This one always plays, so it checks the levelworking instead of gamedata.
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if (goner_levelworking == GDGONER_INTRO)
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{
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if (!goner_nicetry)
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if (!currentMenu->menuitems[0].mvar2)
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{
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LinesToDigest.emplace_front(GONERSPEAKER_EGGMAN, 0,
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"Metal Sonic. Are you online?");
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@ -261,12 +258,12 @@ void M_AddGonerLines(void)
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LinesToDigest.emplace_front(GONERSPEAKER_EGGMAN, TICRATE/4,
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"We made a machine together, Tails and I. "\
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"It's called a \"""\x82""Ring Racer""\x80""\".");
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LinesToDigest.emplace_front(GONERSPEAKER_EGGMAN, TICRATE/2,
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LinesToDigest.emplace_front(GONERSPEAKER_EGGMAN, TICRATE,
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"At its core, it is designed to utilise the boundless potential "\
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"of the ""\x83""High Voltage Ring""\x80"".");
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LinesToDigest.emplace_front(GONERSPEAKER_TAILS, TICRATE,
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"We made this special Ring by combining the power of tens of "\
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"We made this special ""\x83""Ring""\x80"" by combining the power of tens of "\
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"thousands of ordinary ""\x82""Rings""\x80"".");
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LinesToDigest.emplace_front(GONERSPEAKER_TAILS, TICRATE/2,
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"We recorded some of our testing for you, MS-1. Maybe your neural "\
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@ -293,11 +290,11 @@ void M_AddGonerLines(void)
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"Bragging rights. My idea!");
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LinesToDigest.emplace_front(GONERSPEAKER_TAILS, TICRATE/2,
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"You can make the name on there anything you want.");
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"You can make the ID and player tag on there anything you want.");
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LinesToDigest.emplace_front(GONERSPEAKER_TAILS, TICRATE/2,
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"Mine says \"Nine Tails\". That's the name of my original character! "\
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"He's like me if I never met my ""\x84""brother""\x80"". He'd have to become stronger "\
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"with robotics, and kind of mean and cool to protect himself...");
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"He's like me if I never met my ""\x84""brother""\x80"". He'd use cool "\
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"robotics, but be kind of mean to protect himself...");
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LinesToDigest.emplace_front(GONERSPEAKER_EGGMAN, TICRATE/5,
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"Mine says \"Robotnik\". You can't beat a classic.");
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@ -356,7 +353,7 @@ void M_GonerRailroad(bool set)
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return;
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itemOn = destsize-1;
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S_StartSound(NULL, sfx_s3k5b);
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S_StartSound(NULL, sfx_s3k63);
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}
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void M_GonerHidePassword(void)
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@ -368,6 +365,8 @@ void M_GonerHidePassword(void)
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{IT_STRING | IT_CALL, "EXIT PROGRAM",
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"CONCLUDE OBSERVATIONS NOW.", NULL,
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{.routine = M_QuitSRB2}, 0, 1};
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S_StartSound(NULL, sfx_s3k5b);
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}
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}; // namespace
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@ -385,6 +384,12 @@ void M_GonerResetLooking(int type)
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goner_lasttypelooking = static_cast<gdgoner_t>(type);
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goner_youactuallylooked = 0;
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if (type == GDGONER_VIDEO)
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OPTIONS_MainDef.lastOn = mopt_video;
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else if (type == GDGONER_SOUND)
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OPTIONS_MainDef.lastOn = mopt_sound;
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else
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OPTIONS_MainDef.lastOn = mopt_profiles;
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}
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void M_GonerCheckLooking(void)
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@ -422,7 +427,12 @@ void M_GonerTick(void)
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if (first)
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{
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first = false;
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first = goner_gdq = false;
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currentMenu->menuitems[0] =
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{IT_STRING | IT_CVAR | IT_CV_STRING, ". . .",
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"ATTEMPT ADMINISTRATOR ACCESS.", NULL,
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{.cvar = &cv_dummyextraspassword}, 0, 0};
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if (gamedata->gonerlevel < GDGONER_INTRO)
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gamedata->gonerlevel = GDGONER_INTRO;
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@ -446,7 +456,6 @@ void M_GonerTick(void)
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LinesToDigest.emplace_front(GONERSPEAKER_EGGMAN, TICRATE,
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"Aha! Nice try. You're tricky enough WITHOUT admin access, thank you.");
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M_GonerHidePassword();
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goner_nicetry = true;
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}
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CV_StealthSet(&cv_dummyextraspassword, "");
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@ -612,7 +621,7 @@ void M_GonerTutorial(INT32 choice)
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&M_QuitResponse, MM_YESNO, "I agree", "Cancel");
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}
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gamedata->gonerlevel = GDGONER_DONE;
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goner_levelworking = gamedata->gonerlevel = GDGONER_DONE;
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}
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void M_GonerGDQ(boolean opinion)
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