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A few stashed fixes that didn't make it to the branches somehow
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2 changed files with 5 additions and 10 deletions
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@ -461,11 +461,13 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu, const char *colormap, boolean r
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#endif
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F_DoWipe(fmask, fcolor, reverse);
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#ifndef HWRENDER
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if (encorewiggle)
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F_DoEncoreWiggle(wipeframe); // Can't think of a better way to run this on fades, unfortunately.
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{
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#ifdef HWRENDER
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if (rendermode != render_opengl)
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#endif
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F_DoEncoreWiggle(wipeframe);
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}
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I_OsPolling();
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I_UpdateNoBlit();
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@ -20382,13 +20382,6 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOCLIPHEIGHT|MF_NOGRAVITY|MF_SCENERY|MF_DONTENCOREMAP, // flags
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8<<FRACBITS, // radius
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16<<FRACBITS, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOGRAVITY|MF_DONTENCOREMAP, // flags
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S_NULL // raisestate
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},
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