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Whip height reduced
80 -> 50, to be right above the player. Keeps Prison Break sensible
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1 changed files with 1 additions and 1 deletions
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@ -13586,7 +13586,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_None, // deathsound
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sfx_None, // deathsound
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0, // speed
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0, // speed
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108*FRACUNIT, // radius
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108*FRACUNIT, // radius
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80*FRACUNIT, // height
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50*FRACUNIT, // height
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0, // display offset
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0, // display offset
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100, // mass
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100, // mass
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0, // damage
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0, // damage
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