Fix cursor appearing before P1 has pressed start

This commit is contained in:
Sally Coolatta 2021-12-28 05:39:50 -05:00
parent 746f112bf7
commit 38122e4fa5

View file

@ -1021,8 +1021,11 @@ void M_DrawCharacterSelect(void)
M_DrawCharSelectCursor(i);
}
// Draw the priority player over the other ones
M_DrawCharSelectCursor(priority);
if (setup_numplayers > 0)
{
// Draw the priority player over the other ones
M_DrawCharSelectCursor(priority);
}
}
// DIFFICULTY SELECT