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fix compiling for MSVC
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1 changed files with 1 additions and 1 deletions
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@ -602,7 +602,7 @@ static void GLPerspective(GLdouble fovy, GLdouble aspect)
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const GLdouble deltaZ = zFar - zNear;
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GLdouble cotangent;
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if ((fabsf(deltaZ) < 1.0E-36f) || fpclassify(sine) == FP_ZERO || fpclassify(aspect) == FP_ZERO)
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if ((fabsf((float)deltaZ) < 1.0E-36f) || fpclassify(sine) == FP_ZERO || fpclassify(aspect) == FP_ZERO)
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{
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return;
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}
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