Max Flame Shield in Catcher/Tutorial

This commit is contained in:
Antonio Martinez 2025-09-22 01:15:03 -04:00
parent b3a2cc2ea9
commit 38be6953e7

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@ -13565,7 +13565,7 @@ static INT32 K_FlameShieldMax(player_t *player)
disttofinish = K_GetItemRouletteDistance(player, 8);
if (D_NumPlayersInRace() <= 1)
if (D_NumPlayersInRace() <= 1 || (gametyperules & GTR_CATCHER) || (gametype == GT_TUTORIAL))
{
return FLAMESHIELD_MAX; // max when alone, for testing
// and when in battle, for chaos