From 393c63795402350a7b26dd080fab592a59e394c1 Mon Sep 17 00:00:00 2001 From: Sally Coolatta Date: Sun, 10 May 2020 03:19:21 -0400 Subject: [PATCH] Gravity is higher underwater when going down --- src/p_mobj.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index 676709e32..a13112ae5 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1248,9 +1248,16 @@ fixed_t P_GetMobjGravity(mobj_t *mo) } // Less gravity underwater. - if ((mo->eflags & MFE_UNDERWATER) && !goopgravity && mo->momz > 0) + if ((mo->eflags & MFE_UNDERWATER) && !goopgravity) { - gravityadd = gravityadd/3; + if (mo->momz <= 0) + { + gravityadd = 4*gravityadd/3; + } + else + { + gravityadd = gravityadd/3; + } } if (mo->player)