From 3967a5d409a3212079a03a7f84059aee62f22af5 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Thu, 30 May 2019 01:46:25 -0400 Subject: [PATCH] Reduce angle offset back down again --- src/p_enemy.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index 34c606f32..7baca2adc 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -3583,7 +3583,7 @@ void A_AttractChase(mobj_t *actor) if (actor->extravalue1 >= 21) { mobj_t *sparkle; - angle_t offset = FixedAngle(36<target->player->kartstuff[k_ringboost] += RINGBOOSTPWR+3;