From 39934f1844b941aec8ebe27a92aeae27843ed2fa Mon Sep 17 00:00:00 2001 From: Zachary McAlpin Date: Thu, 12 Mar 2020 20:51:16 -0500 Subject: [PATCH] Don't execute LUAh_GameQuit in Command_ExitGame_f if you are in a multiplayer game --- src/d_netcmd.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/d_netcmd.c b/src/d_netcmd.c index eca80907a..8d21d62a2 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -4236,7 +4236,8 @@ void Command_ExitGame_f(void) INT32 i; #ifdef HAVE_BLUA - LUAh_GameQuit(); + if (!multiplayer) + LUAh_GameQuit(); #endif D_QuitNetGame();