Group k_killfield with the rest of the v1.0.2 vars

This commit is contained in:
TehRealSalt 2018-12-06 18:16:13 -05:00
parent 43af067415
commit 399cc44b93
2 changed files with 3 additions and 3 deletions

View file

@ -346,12 +346,12 @@ typedef enum
k_comebackpoints, // Number of times you've bombed or gave an item to someone; once it's 3 it gets set back to 0 and you're given a bumper
k_comebackmode, // 0 = bomb, 1 = item
k_wanted, // Timer for determining WANTED status, lowers when hitting people, prevents the game turning into Camp Lazlo
k_killfield, // How long have you been in the kill field, stay in too long and lose a bumper
k_yougotem, // "You Got Em" gfx when hitting someone as a karma player via a method that gets you back in the game instantly
// v1.0.2 vars
k_itemblink, // Item flashing after roulette, prevents Hyudoro stealing AND serves as a mashing indicator
k_itemblinkmode, // Type of flashing: 0 = white (normal), 1 = red (mashing), 2 = rainbow (enhanced items)
k_killfield, // How long have you been in the kill field, stay in too long and lose a bumper
NUMKARTSTUFF
} kartstufftype_t;

View file

@ -8284,11 +8284,11 @@ static const char *const KARTSTUFF_LIST[] = {
"COMEBACKPOINTS",
"COMEBACKMODE",
"WANTED",
"KILLFIELD",
"YOUGOTEM",
"ITEMBLINK",
"ITEMBLINKMODE"
"ITEMBLINKMODE",
"KILLFIELD"
};
static const char *const HUDITEMS_LIST[] = {