Give invincibility when coming back from karma bomb

This commit is contained in:
James R 2022-05-01 15:33:43 -07:00
parent 74841257ad
commit 39dd77af5e

View file

@ -3807,6 +3807,8 @@ void K_HandleBumperChanges(player_t *player, UINT8 prevBumpers)
if (player->bumpers > 0 && prevBumpers == 0)
{
K_DoInvincibility(player);
if (netgame)
{
CONS_Printf(M_GetText("%s is back in the game!\n"), player_names[player-players]);