Merge branch 'exp-edgecases' into 'master'

EXP edge cases

Closes #1458

See merge request kart-krew-dev/ring-racers-internal!2455
This commit is contained in:
Oni VelocitOni 2025-01-19 01:39:56 +00:00
commit 3a23f49024
5 changed files with 52 additions and 12 deletions

View file

@ -3116,17 +3116,19 @@ static void K_drawKartTeamScores(void)
}
}
static void K_drawKartLaps(void)
static boolean K_drawKartLaps(void)
{
INT32 splitflags = V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_SPLITSCREEN;
INT32 bump = 0;
boolean drewsticker = false;
UINT16 displayEXP = K_GetDisplayEXP(stplyr);
// Jesus Christ.
// I do not understand the way this system of offsets is laid out at all,
// so it's probably going to be pretty bad to maintain. Sorry.
if (numlaps != 1)
if (numlaps != 1 && displayEXP != UINT16_MAX)
{
if (r_splitscreen > 1)
bump = 27;
@ -3196,10 +3198,12 @@ static void K_drawKartLaps(void)
}
}
UINT16 displayEXP = std::clamp(FixedMul(std::max(stplyr->exp, FRACUNIT/2), (500/K_GetNumGradingPoints())*stplyr->gradingpointnum), 0, 999);
// EXP
if (r_splitscreen > 1)
if (displayEXP == UINT16_MAX)
{
;
}
else if (r_splitscreen > 1)
{
INT32 fx = 0, fy = 0, fr = 0;
INT32 flipflag = 0;
@ -3263,6 +3267,8 @@ static void K_drawKartLaps(void)
Draw row = Draw(LAPS_X+23+bump, LAPS_Y+3).flags(V_HUDTRANS|V_SLIDEIN|splitflags).font(Draw::Font::kThinTimer);
row.text("{:03}", displayEXP);
}
return drewsticker;
}
#define RINGANIM_FLIPFRAME (RINGANIM_NUMFRAMES/2)

View file

@ -15237,8 +15237,34 @@ fixed_t K_GetExpAdjustment(player_t *player)
return result;
}
UINT16 K_GetDisplayEXP(player_t *player)
{
UINT32 numgradingpoints = K_GetNumGradingPoints();
if (!numgradingpoints)
return UINT16_MAX;
fixed_t result = max(player->exp, FRACUNIT/2);
result = FixedMul(result, (500/numgradingpoints)*player->gradingpointnum);
// bro where is. bro where is std::clamp
if (result < 0)
{
result = 0;
}
else if (result > 999)
{
result = 999;
}
return result;
}
UINT32 K_GetNumGradingPoints(void)
{
if (K_Cooperative())
return 0;
return numlaps * (1 + Obj_GetCheckpointCount());
}

View file

@ -298,6 +298,8 @@ boolean K_PlayerCanUseItem(player_t *player);
fixed_t K_GetExpAdjustment(player_t *player);
UINT16 K_GetDisplayEXP(player_t *player);
UINT32 K_GetNumGradingPoints(void);
#ifdef __cplusplus

View file

@ -1380,8 +1380,10 @@ void K_FillItemRouletteData(const player_t *player, itemroulette_t *const roulet
roulette->preexpdist = K_GetItemRouletteDistance(player, roulette->playing);
roulette->dist = roulette->preexpdist;
if (gametyperules & GTR_CIRCUIT)
if ((gametyperules & GTR_CIRCUIT) && !K_Cooperative())
{
roulette->dist = FixedMul(roulette->preexpdist, max(player->exp, FRACUNIT/2));
}
// ===============================================================================
// Dynamic Roulette. Oh boy!

View file

@ -243,10 +243,9 @@ INT32 level_tally_t::CalculateGrade(void)
case TALLY_BONUS_LAP:
{
// Use a special curve for this.
// The difference between 0 and 1 lap points is an important difference in skill,
// while the difference between 5 and 6 is not very notable.
const fixed_t frac = std::min(FRACUNIT, (laps * FRACUNIT) / std::max(1, static_cast<int>(totalLaps)));
ours += Easing_OutSine(frac, 0, bonusWeights[i]);
// Low Exp amounts are guaranteed, higher than half is where skill expression starts
const fixed_t frac = std::min(FRACUNIT, (laps * FRACUNIT) / std::max(1, static_cast<int>(totalLaps + 80))); // Magic number here is to ensure A ranks only go to those that can maintain positive EXP
ours += Easing_InCubic(frac, 0, bonusWeights[i]);
break;
}
case TALLY_BONUS_PRISON:
@ -343,8 +342,13 @@ void level_tally_t::Init(player_t *player)
if ((gametypes[gt]->rules & GTR_CIRCUIT) == GTR_CIRCUIT)
{
laps = std::clamp(FixedMul(std::max(stplyr->exp, FRACUNIT/2), (500/K_GetNumGradingPoints())*player->gradingpointnum), 0, 999);
totalLaps = 500;
UINT16 displayEXP = K_GetDisplayEXP(player);
if (displayEXP != UINT16_MAX)
{
laps = displayEXP;
totalLaps = 500;
}
}
if (battleprisons)