From 3a6614409b8b2abe72f199c685a4311f935d8918 Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Wed, 8 Jan 2020 08:43:36 +0100 Subject: [PATCH] Fix a condition in the flame jet thinkers I accidentally messed up --- src/p_mobj.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_mobj.c b/src/p_mobj.c index e8461957f..a36189d6e 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -7286,7 +7286,7 @@ static void P_FlameJetSceneryThink(mobj_t *mobj) if (!(mobj->flags2 & MF2_FIRING)) return; - if ((leveltime & 3) == 0) + if ((leveltime & 3) != 0) return; // Wave the flames back and forth. Reactiontime determines which direction it's going. @@ -7325,7 +7325,7 @@ static void P_VerticalFlameJetSceneryThink(mobj_t *mobj) if (!(mobj->flags2 & MF2_FIRING)) return; - if ((leveltime & 3) == 0) + if ((leveltime & 3) != 0) return; // Wave the flames back and forth. Reactiontime determines which direction it's going.