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MT_CHARGEAURA: Fix target setting to track reference
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1 changed files with 1 additions and 1 deletions
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@ -8544,7 +8544,7 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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{
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mobj_t *aura = P_SpawnMobjFromMobj(player->mo, 0, 0, player->mo->height/2, MT_CHARGEAURA);
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aura->angle = player->mo->angle + i*ANG15;
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aura->target = player->mo;
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P_SetTarget(&aura->target, player->mo);
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if (i != 0)
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aura->renderflags |= RF_TRANS50;
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}
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