mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-26 12:01:47 +00:00
Merge remote-tracking branch 'origin/master' into frey
This commit is contained in:
commit
3af24b8606
10 changed files with 28 additions and 8 deletions
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@ -356,7 +356,7 @@ consvar_t cv_drawdist_precip = Player("drawdist_precip", "1024").values({
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{0, "None"},
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{0, "None"},
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});
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});
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consvar_t cv_drawinput = Player("drawinput", "No").yes_no();
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consvar_t cv_drawinput = Player("drawinput", "Off").on_off();
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consvar_t cv_ffloorclip = Player("ffloorclip", "On").on_off();
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consvar_t cv_ffloorclip = Player("ffloorclip", "On").on_off();
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consvar_t cv_fpscap = Player("fpscap", "Match refresh rate").values({
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consvar_t cv_fpscap = Player("fpscap", "Match refresh rate").values({
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@ -951,6 +951,7 @@ void Dummymenuplayer_OnChange(void);
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consvar_t cv_dummymenuplayer = MenuDummy("dummymenuplayer", "P1").onchange(Dummymenuplayer_OnChange).values({{0, "NOPE"}, {1, "P1"}, {2, "P2"}, {3, "P3"}, {4, "P4"}});
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consvar_t cv_dummymenuplayer = MenuDummy("dummymenuplayer", "P1").onchange(Dummymenuplayer_OnChange).values({{0, "NOPE"}, {1, "P1"}, {2, "P2"}, {3, "P3"}, {4, "P4"}});
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consvar_t cv_dummyprofileautoroulette = MenuDummy("dummyprofileautoroulette", "Off").on_off();
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consvar_t cv_dummyprofileautoroulette = MenuDummy("dummyprofileautoroulette", "Off").on_off();
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consvar_t cv_dummyprofilefov = MenuDummy("dummyprofilefov", "90").min_max(70, 110);
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consvar_t cv_dummyprofilelitesteer = MenuDummy("dummyprofilelitesteer", "On").on_off();
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consvar_t cv_dummyprofilelitesteer = MenuDummy("dummyprofilelitesteer", "On").on_off();
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consvar_t cv_dummyprofilekickstart = MenuDummy("dummyprofilekickstart", "Off").on_off();
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consvar_t cv_dummyprofilekickstart = MenuDummy("dummyprofilekickstart", "Off").on_off();
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consvar_t cv_dummyprofilename = MenuDummy("dummyprofilename", "");
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consvar_t cv_dummyprofilename = MenuDummy("dummyprofilename", "");
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@ -3591,7 +3591,7 @@ void G_AddGhost(savebuffer_t *buffer, const char *defdemoname)
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// Skip unlockables
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// Skip unlockables
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{
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{
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UINT32 unlockables = READUINT32(p);
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UINT32 unlockables = READUINT32(p);
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p += std::min<UINT32>(unlockables, MAXUNLOCKABLES);
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p += unlockables;
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}
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}
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p++; // mapmusrng
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p++; // mapmusrng
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@ -3814,7 +3814,7 @@ staffbrief_t *G_GetStaffGhostBrief(UINT8 *buffer)
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// Skip unlockables
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// Skip unlockables
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{
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{
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UINT32 unlockables = READUINT32(p);
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UINT32 unlockables = READUINT32(p);
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p += std::min<UINT32>(unlockables, MAXUNLOCKABLES);
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p += unlockables;
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}
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}
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p++; // mapmusrng
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p++; // mapmusrng
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@ -8100,7 +8100,7 @@ void K_KartPlayerHUDUpdate(player_t *player)
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else
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else
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player->karthud[khud_finish] = 0;
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player->karthud[khud_finish] = 0;
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if (demo.playback == false && P_IsLocalPlayer(player) == true)
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if (demo.playback == false && P_IsMachineLocalPlayer(player) == true)
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{
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{
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if (player->tumbleBounces != 0 && gamedata->totaltumbletime != UINT32_MAX)
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if (player->tumbleBounces != 0 && gamedata->totaltumbletime != UINT32_MAX)
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{
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{
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@ -1047,6 +1047,7 @@ extern consvar_t cv_dummyprofilekickstart;
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extern consvar_t cv_dummyprofileautoroulette;
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extern consvar_t cv_dummyprofileautoroulette;
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extern consvar_t cv_dummyprofilelitesteer;
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extern consvar_t cv_dummyprofilelitesteer;
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extern consvar_t cv_dummyprofilerumble;
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extern consvar_t cv_dummyprofilerumble;
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extern consvar_t cv_dummyprofilefov;
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void M_ResetOptions(void);
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void M_ResetOptions(void);
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void M_InitOptions(INT32 choice); // necessary for multiplayer since there's some options we won't want to access
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void M_InitOptions(INT32 choice); // necessary for multiplayer since there's some options we won't want to access
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@ -28,6 +28,8 @@
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#include "k_color.h"
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#include "k_color.h"
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#include "command.h"
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#include "command.h"
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extern "C" consvar_t cv_dummyprofilefov, cv_fov[MAXSPLITSCREENPLAYERS];
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CV_PossibleValue_t lastprofile_cons_t[] = {{-1, "MIN"}, {MAXPROFILES, "MAX"}, {0, NULL}};
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CV_PossibleValue_t lastprofile_cons_t[] = {{-1, "MIN"}, {MAXPROFILES, "MAX"}, {0, NULL}};
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// List of all the profiles.
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// List of all the profiles.
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@ -79,6 +81,7 @@ profile_t* PR_MakeProfile(
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newprofile->autoroulette = false;
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newprofile->autoroulette = false;
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newprofile->litesteer = true;
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newprofile->litesteer = true;
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newprofile->rumble = true;
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newprofile->rumble = true;
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newprofile->fov = atoi(cv_dummyprofilefov.defaultvalue);
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// Copy from gamecontrol directly as we'll be setting controls up directly in the profile.
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// Copy from gamecontrol directly as we'll be setting controls up directly in the profile.
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memcpy(newprofile->controls, controlarray, sizeof(newprofile->controls));
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memcpy(newprofile->controls, controlarray, sizeof(newprofile->controls));
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@ -98,6 +101,7 @@ profile_t* PR_MakeProfileFromPlayer(const char *prname, const char *pname, const
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newprofile->autoroulette = cv_autoroulette[pnum].value;
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newprofile->autoroulette = cv_autoroulette[pnum].value;
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newprofile->litesteer = cv_litesteer[pnum].value;
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newprofile->litesteer = cv_litesteer[pnum].value;
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newprofile->rumble = cv_rumble[pnum].value;
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newprofile->rumble = cv_rumble[pnum].value;
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newprofile->fov = cv_fov[pnum].value / FRACUNIT;
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return newprofile;
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return newprofile;
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}
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}
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@ -292,6 +296,7 @@ void PR_SaveProfiles(void)
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jsonprof.preferences.autoroulette = cprof->autoroulette;
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jsonprof.preferences.autoroulette = cprof->autoroulette;
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jsonprof.preferences.litesteer = cprof->litesteer;
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jsonprof.preferences.litesteer = cprof->litesteer;
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jsonprof.preferences.rumble = cprof->rumble;
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jsonprof.preferences.rumble = cprof->rumble;
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jsonprof.preferences.fov = cprof->fov;
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for (size_t j = 0; j < num_gamecontrols; j++)
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for (size_t j = 0; j < num_gamecontrols; j++)
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{
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{
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@ -456,6 +461,7 @@ void PR_LoadProfiles(void)
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newprof->autoroulette = jsprof.preferences.autoroulette;
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newprof->autoroulette = jsprof.preferences.autoroulette;
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newprof->litesteer = jsprof.preferences.litesteer;
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newprof->litesteer = jsprof.preferences.litesteer;
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newprof->rumble = jsprof.preferences.rumble;
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newprof->rumble = jsprof.preferences.rumble;
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newprof->fov = jsprof.preferences.fov;
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try
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try
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{
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{
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@ -495,6 +501,7 @@ static void PR_ApplyProfile_Settings(profile_t *p, UINT8 playernum)
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CV_StealthSetValue(&cv_autoroulette[playernum], p->autoroulette);
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CV_StealthSetValue(&cv_autoroulette[playernum], p->autoroulette);
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CV_StealthSetValue(&cv_litesteer[playernum], p->litesteer);
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CV_StealthSetValue(&cv_litesteer[playernum], p->litesteer);
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CV_StealthSetValue(&cv_rumble[playernum], p->rumble);
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CV_StealthSetValue(&cv_rumble[playernum], p->rumble);
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CV_StealthSetValue(&cv_fov[playernum], p->fov);
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// set controls...
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// set controls...
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G_ApplyControlScheme(playernum, p->controls);
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G_ApplyControlScheme(playernum, p->controls);
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@ -47,6 +47,7 @@ struct ProfilePreferencesJson
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bool autoroulette;
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bool autoroulette;
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bool litesteer;
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bool litesteer;
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bool rumble;
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bool rumble;
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uint8_t fov;
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tm test;
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tm test;
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NLOHMANN_DEFINE_TYPE_INTRUSIVE_WITH_DEFAULT(
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NLOHMANN_DEFINE_TYPE_INTRUSIVE_WITH_DEFAULT(
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@ -54,7 +55,8 @@ struct ProfilePreferencesJson
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kickstartaccel,
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kickstartaccel,
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autoroulette,
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autoroulette,
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litesteer,
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litesteer,
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rumble
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rumble,
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fov
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)
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)
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};
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};
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@ -153,6 +155,7 @@ struct profile_t
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boolean autoroulette; // cv_autoroulette
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boolean autoroulette; // cv_autoroulette
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boolean litesteer; // cv_litesteer
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boolean litesteer; // cv_litesteer
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boolean rumble; // cv_rumble
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boolean rumble; // cv_rumble
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UINT8 fov; // cv_fov
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// Finally, control data itself
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// Finally, control data itself
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INT32 controls[num_gamecontrols][MAXINPUTMAPPING]; // Lists of all the controls, defined the same way as default inputs in g_input.c
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INT32 controls[num_gamecontrols][MAXINPUTMAPPING]; // Lists of all the controls, defined the same way as default inputs in g_input.c
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@ -93,6 +93,7 @@ void M_StartEditProfile(INT32 c)
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CV_StealthSetValue(&cv_dummyprofileautoroulette, optionsmenu.profile->autoroulette);
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CV_StealthSetValue(&cv_dummyprofileautoroulette, optionsmenu.profile->autoroulette);
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CV_StealthSetValue(&cv_dummyprofilelitesteer, optionsmenu.profile->litesteer);
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CV_StealthSetValue(&cv_dummyprofilelitesteer, optionsmenu.profile->litesteer);
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CV_StealthSetValue(&cv_dummyprofilerumble, optionsmenu.profile->rumble);
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CV_StealthSetValue(&cv_dummyprofilerumble, optionsmenu.profile->rumble);
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CV_StealthSetValue(&cv_dummyprofilefov, optionsmenu.profile->fov);
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}
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}
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else
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else
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{
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{
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@ -102,6 +103,7 @@ void M_StartEditProfile(INT32 c)
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CV_StealthSetValue(&cv_dummyprofileautoroulette, 0); // off
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CV_StealthSetValue(&cv_dummyprofileautoroulette, 0); // off
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CV_StealthSetValue(&cv_dummyprofilelitesteer, 1); // on
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CV_StealthSetValue(&cv_dummyprofilelitesteer, 1); // on
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CV_StealthSetValue(&cv_dummyprofilerumble, 1); // on
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CV_StealthSetValue(&cv_dummyprofilerumble, 1); // on
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CV_StealthSetValue(&cv_dummyprofilefov, 90);
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}
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}
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// Setup greyout and stuff.
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// Setup greyout and stuff.
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@ -90,15 +90,18 @@ static void M_ProfileEditApply(void)
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optionsmenu.profile->autoroulette = cv_dummyprofileautoroulette.value;
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optionsmenu.profile->autoroulette = cv_dummyprofileautoroulette.value;
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optionsmenu.profile->litesteer = cv_dummyprofilelitesteer.value;
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optionsmenu.profile->litesteer = cv_dummyprofilelitesteer.value;
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optionsmenu.profile->rumble = cv_dummyprofilerumble.value;
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optionsmenu.profile->rumble = cv_dummyprofilerumble.value;
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optionsmenu.profile->fov = cv_dummyprofilefov.value;
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// If this profile is in-use by anyone, apply the changes immediately upon exiting.
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// If this profile is in-use by anyone, apply the changes immediately upon exiting.
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// Don't apply the profile itself as that would lead to issues mid-game.
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// Don't apply the profile itself as that would lead to issues mid-game.
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if (belongsto > -1 && belongsto < MAXSPLITSCREENPLAYERS)
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if (belongsto > -1 && belongsto < MAXSPLITSCREENPLAYERS)
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{
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{
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extern consvar_t cv_fov[MAXSPLITSCREENPLAYERS];
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CV_SetValue(&cv_kickstartaccel[belongsto], cv_dummyprofilekickstart.value);
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CV_SetValue(&cv_kickstartaccel[belongsto], cv_dummyprofilekickstart.value);
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CV_SetValue(&cv_autoroulette[belongsto], cv_dummyprofileautoroulette.value);
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CV_SetValue(&cv_autoroulette[belongsto], cv_dummyprofileautoroulette.value);
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CV_SetValue(&cv_litesteer[belongsto], cv_dummyprofilelitesteer.value);
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CV_SetValue(&cv_litesteer[belongsto], cv_dummyprofilelitesteer.value);
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CV_SetValue(&cv_rumble[belongsto], cv_dummyprofilerumble.value);
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CV_SetValue(&cv_rumble[belongsto], cv_dummyprofilerumble.value);
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CV_SetValue(&cv_fov[belongsto], cv_dummyprofilefov.value);
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}
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}
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// Reapply player 1's real profile.
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// Reapply player 1's real profile.
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@ -102,6 +102,9 @@ menuitem_t OPTIONS_ProfileAccessibility[] = {
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{IT_STRING | IT_CVAR, "Lite Steer", "Hold DOWN on d-pad/keyboard for shallow turns.",
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{IT_STRING | IT_CVAR, "Lite Steer", "Hold DOWN on d-pad/keyboard for shallow turns.",
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NULL, {.cvar = &cv_dummyprofilelitesteer}, 0, 0},
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NULL, {.cvar = &cv_dummyprofilelitesteer}, 0, 0},
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{IT_STRING | IT_CVAR, "Field of View", "Higher FOV lets you see more.",
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NULL, {.cvar = &cv_dummyprofilefov}, 0, 0},
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{IT_SPACE | IT_NOTHING, NULL, NULL,
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{IT_SPACE | IT_NOTHING, NULL, NULL,
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NULL, {NULL}, 0, 0},
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NULL, {NULL}, 0, 0},
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@ -129,7 +132,7 @@ menu_t OPTIONS_ProfileAccessibilityDef = {
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&OPTIONS_EditProfileDef,
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&OPTIONS_EditProfileDef,
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0,
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0,
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OPTIONS_ProfileAccessibility,
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OPTIONS_ProfileAccessibility,
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145, 52,
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145, 41,
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SKINCOLOR_ULTRAMARINE, 0,
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SKINCOLOR_ULTRAMARINE, 0,
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MBF_DRAWBGWHILEPLAYING,
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MBF_DRAWBGWHILEPLAYING,
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"FILE",
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"FILE",
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@ -1314,13 +1314,13 @@ void P_DoPlayerExit(player_t *player, pflags_t flags)
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PR_SaveProfiles();
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PR_SaveProfiles();
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}
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}
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if (P_IsLocalPlayer(player) && player->skin < numskins)
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if (P_IsMachineLocalPlayer(player) && player->skin < numskins)
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{
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{
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skins[player->skin].records.wins++;
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skins[player->skin].records.wins++;
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}
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}
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}
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}
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if (!demo.savebutton && P_IsLocalPlayer(player))
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if (!demo.savebutton && P_IsMachineLocalPlayer(player))
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demo.savebutton = leveltime;
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demo.savebutton = leveltime;
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}
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}
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}
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}
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||||||
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||||||
Loading…
Add table
Reference in a new issue