diff --git a/src/k_menu.h b/src/k_menu.h index a83088868..1d4133419 100644 --- a/src/k_menu.h +++ b/src/k_menu.h @@ -250,6 +250,7 @@ typedef enum drace_mrkartspeed, drace_mrcpu, drace_mrracers, + drace_mritems, drace_encore, drace_boxend, drace_cupselect = drace_boxend, diff --git a/src/k_menudraw.c b/src/k_menudraw.c index 5afa960a4..4128f3d48 100644 --- a/src/k_menudraw.c +++ b/src/k_menudraw.c @@ -2545,7 +2545,7 @@ void M_DrawRaceDifficulty(void) if (currentMenu->menuitems[i].status & IT_CVAR) { // implicitely we'll only take care of normal cvars - INT32 cx = 260 + tx; + INT32 cx = 190 + tx; consvar_t *cv = currentMenu->menuitems[i].itemaction.cvar; if (i == itemOn) @@ -2553,7 +2553,7 @@ void M_DrawRaceDifficulty(void) INT32 w = V_MenuStringWidth(cv->string, 0)/2; - M_DrawUnderline(140, 260 + w, y); + M_DrawUnderline(124, 190 + w, y); V_DrawMenuString(cx - 10 - w - (skullAnimCounter/5), y, highlightflags, "\x1C"); // left arrow V_DrawMenuString(cx + w + 2 + (skullAnimCounter/5), y, highlightflags, "\x1D"); // right arrow @@ -2562,14 +2562,14 @@ void M_DrawRaceDifficulty(void) V_DrawCenteredMenuString(cx, y, f, cv->string); } - V_DrawMenuString(140 + tx + (i == itemOn ? 1 : 0), y, f, currentMenu->menuitems[i].text); + V_DrawMenuString(124 + tx + (i == itemOn ? 1 : 0), y, f, currentMenu->menuitems[i].text); if (i == itemOn) { - M_DrawCursorHand(140 + tx, y); + M_DrawCursorHand(124 + tx, y); } - y += 10; + y += 14; break; } @@ -2625,6 +2625,47 @@ void M_DrawRaceDifficulty(void) x += GM_XOFFSET; y += GM_YOFFSET; + if (i < drace_boxend) + { + y += 2; // extra spacing for Match Race options + } + + break; + } + + case IT_PATCH: + { + extern menu_anim_t g_drace_timer; + const menuitem_t *it = ¤tMenu->menuitems[i]; + boolean activated = g_drace_timer.dist == i; + boolean flicker = activated && (I_GetTime() - g_drace_timer.start) % 2 < 1; + + INT32 cx = it->mvar1 + tx; + INT32 cy = 79; + + V_DrawMappedPatch(cx, cy, 0, W_CachePatchName(it->patch, PU_CACHE), + flicker ? R_GetTranslationColormap(TC_HITLAG, 0, GTC_MENUCACHE) : NULL); + + if (it->itemaction.cvar && !it->itemaction.cvar->value) + { + V_DrawMappedPatch(cx, cy, 0, W_CachePatchName("OFF_TOGG", PU_CACHE), NULL); + } + + patch_t **bt = NULL; + switch (it->mvar2) + { + case MBT_Y: + bt = kp_button_y[1]; + break; + + case MBT_Z: + bt = kp_button_z[1]; + break; + } + if (bt) + { + K_drawButton((cx + 24) * FRACUNIT, (cy + 22) * FRACUNIT, 0, bt, activated); + } break; } } diff --git a/src/menus/options-gameplay-item-toggles.c b/src/menus/options-gameplay-item-toggles.c index 7598d5f00..2121492ec 100644 --- a/src/menus/options-gameplay-item-toggles.c +++ b/src/menus/options-gameplay-item-toggles.c @@ -48,6 +48,13 @@ menuitem_t OPTIONS_GameplayItems[] = {IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sink", NULL, {.routine = M_HandleItemToggles}, KITEM_KITCHENSINK, 0} }; +static void init_routine(void) +{ + // Since this menu can be accessed from different + // locations. (currentMenu has not changed yet.) + OPTIONS_GameplayItemsDef.prevMenu = currentMenu; +} + menu_t OPTIONS_GameplayItemsDef = { sizeof (OPTIONS_GameplayItems) / sizeof (menuitem_t), &OPTIONS_GameplayDef, @@ -61,7 +68,7 @@ menu_t OPTIONS_GameplayItemsDef = { M_DrawItemToggles, M_DrawOptionsCogs, M_OptionsTick, - NULL, + init_routine, NULL, NULL, }; diff --git a/src/menus/play-local-race-difficulty.c b/src/menus/play-local-race-difficulty.c index fbe305365..3908f9370 100644 --- a/src/menus/play-local-race-difficulty.c +++ b/src/menus/play-local-race-difficulty.c @@ -1,6 +1,7 @@ /// \file menus/play-local-race-difficulty.c /// \brief difficulty selection -- see drace_e +#include "../i_time.h" #include "../k_menu.h" #include "../m_cond.h" // Condition Sets @@ -20,8 +21,10 @@ menuitem_t PLAY_RaceDifficulty[] = {IT_STRING2 | IT_CVAR, "Racers", "Sets the number of racers, including players and CPU.", "MENUI005", {.cvar = &cv_maxplayers}, 0, 0}, - {IT_STRING2 | IT_CVAR, "Encore", "Enable or disable Encore mode", - "MENUI005", {.cvar = &cv_dummygpencore}, 0, 0}, + {IT_PATCH | IT_SPACE, NULL, NULL, + "ITEMTOGG", {NULL}, 222, MBT_Y}, + {IT_PATCH | IT_SPACE, NULL, NULL, + "ENCRTOGG", {.cvar = &cv_dummygpencore}, 264, MBT_Z}, // For GP {IT_STRING | IT_CALL, "Cup Select", "Go on and select a cup!", "MENUI004", {.routine = M_LevelSelectInit}, 2, GT_RACE}, @@ -32,6 +35,54 @@ menuitem_t PLAY_RaceDifficulty[] = {IT_STRING | IT_CALL, "Back", NULL, NULL, {.routine = M_GoBack}, 0, 0}, }; +menu_anim_t g_drace_timer = {0, -1}; + +static void tick_routine(void) +{ + if (g_drace_timer.dist == -1 || I_GetTime() - g_drace_timer.start < 4) + { + return; + } + + switch (g_drace_timer.dist) + { + case drace_mritems: + M_SetupNextMenu(&OPTIONS_GameplayItemsDef, false); + break; + + case drace_encore: + CV_AddValue(&cv_dummygpencore, 1); + break; + } + + g_drace_timer.dist = -1; +} + +static boolean input_routine(INT32 ch) +{ + if (g_drace_timer.dist != -1) + { + return true; + } + + UINT8 pid = 0; + (void)ch; + + int i; + for (i = 0; i < currentMenu->numitems; ++i) + { + const menuitem_t *it = ¤tMenu->menuitems[i]; + if ((it->status & IT_DISPLAY) == IT_PATCH && M_MenuButtonPressed(pid, it->mvar2)) + { + g_drace_timer.start = I_GetTime(); + g_drace_timer.dist = i; + return true; + } + } + + return false; +} + menu_t PLAY_RaceDifficultyDef = { sizeof(PLAY_RaceDifficulty) / sizeof(menuitem_t), &PLAY_RaceGamemodesDef, @@ -44,10 +95,10 @@ menu_t PLAY_RaceDifficultyDef = { 1, 5, M_DrawRaceDifficulty, NULL, + tick_routine, NULL, NULL, - NULL, - NULL + input_routine }; void M_SetupDifficultyOptions(INT32 choice) @@ -56,6 +107,7 @@ void M_SetupDifficultyOptions(INT32 choice) PLAY_RaceDifficulty[drace_mrkartspeed].status = IT_DISABLED; PLAY_RaceDifficulty[drace_mrcpu].status = IT_DISABLED; PLAY_RaceDifficulty[drace_mrracers].status = IT_DISABLED; + PLAY_RaceDifficulty[drace_mritems].status = IT_DISABLED; PLAY_RaceDifficulty[drace_encore].status = IT_DISABLED; PLAY_RaceDifficulty[drace_cupselect].status = IT_DISABLED; PLAY_RaceDifficulty[drace_mapselect].status = IT_DISABLED; @@ -68,9 +120,11 @@ void M_SetupDifficultyOptions(INT32 choice) PLAY_RaceDifficulty[drace_mapselect].status = IT_STRING|IT_CALL; // Level Select (Match Race) PLAY_RaceDifficultyDef.lastOn = drace_mapselect; // Select map select by default. + PLAY_RaceDifficulty[drace_mritems].status = IT_PATCH|IT_SPACE; // Item Toggles + if (M_SecretUnlocked(SECRET_ENCORE, true)) { - PLAY_RaceDifficulty[drace_encore].status = IT_STRING2|IT_CVAR; // Encore on/off + PLAY_RaceDifficulty[drace_encore].status = IT_PATCH|IT_SPACE; // Encore on/off } } else // GP