how is static formed

This commit is contained in:
AJ Martinez 2022-01-20 15:29:13 -06:00
parent ef3ae2044a
commit 3ce1f71230

View file

@ -19,15 +19,6 @@
#define WALKBACKDIST 600 // how close should a trailing player be before we switch?
#define PINCHDIST 30000 // how close should the leader be to be considered "end of race"?
void K_InitDirector(void);
void K_UpdateDirectorPositions(void);
boolean K_CanSwitchDirector(void);
fixed_t K_GetFinishGap(INT32 leader, INT32 follower);
void K_DirectorSwitch(INT32 player, boolean force);
void K_DirectorFollowAttack(player_t *player, mobj_t *inflictor, mobj_t *source);
void K_UpdateDirector(void);
void K_DirectorForceSwitch(INT32 player, INT32 time);
struct directorinfo directorinfo;
void K_InitDirector(void)
@ -62,7 +53,7 @@ static fixed_t K_GetFinishGap(INT32 leader, INT32 follower)
}
}
void K_UpdateDirectorPositions(void)
static void K_UpdateDirectorPositions(void)
{
INT32 playernum;
INT32 position;