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Battle: don't let players respawn after round ends
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1 changed files with 1 additions and 1 deletions
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@ -2838,7 +2838,7 @@ static void P_DeathThink(player_t *player)
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}
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}
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if ((player->pflags & PF_ELIMINATED) /*&& (gametyperules & GTR_BUMPERS)*/)
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if ((player->pflags & PF_ELIMINATED) || exitcountdown)
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{
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playerGone = true;
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}
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