mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-05 01:38:13 +00:00
Convert p_setup.c -> p_setup.cpp
This commit is contained in:
parent
a4f856b0c8
commit
3d36f99609
2 changed files with 145 additions and 143 deletions
|
|
@ -58,7 +58,7 @@ add_executable(SRB2SDL2 MACOSX_BUNDLE WIN32
|
|||
p_mobj.c
|
||||
p_polyobj.c
|
||||
p_saveg.c
|
||||
p_setup.c
|
||||
p_setup.cpp
|
||||
p_sight.c
|
||||
p_spec.c
|
||||
p_telept.c
|
||||
|
|
|
|||
|
|
@ -8,9 +8,11 @@
|
|||
// terms of the GNU General Public License, version 2.
|
||||
// See the 'LICENSE' file for more details.
|
||||
//-----------------------------------------------------------------------------
|
||||
/// \file p_setup.c
|
||||
/// \file p_setup.cpp
|
||||
/// \brief Do all the WAD I/O, get map description, set up initial state and misc. LUTs
|
||||
|
||||
#include <algorithm>
|
||||
|
||||
#include "doomdef.h"
|
||||
#include "d_main.h"
|
||||
#include "byteptr.h"
|
||||
|
|
@ -380,7 +382,7 @@ void P_SetDefaultHeaderFollowers(UINT16 i)
|
|||
I_Assert(validdefaultfollowers != 0);
|
||||
}
|
||||
|
||||
mapheaderinfo[i]->followers = Z_Realloc(mapheaderinfo[i]->followers, sizeof(INT16) * validdefaultfollowers, PU_STATIC, NULL);
|
||||
mapheaderinfo[i]->followers = static_cast<INT16*>(Z_Realloc(mapheaderinfo[i]->followers, sizeof(INT16) * validdefaultfollowers, PU_STATIC, NULL));
|
||||
|
||||
for (mapheaderinfo[i]->numFollowers = 0; mapheaderinfo[i]->numFollowers < validdefaultfollowers; mapheaderinfo[i]->numFollowers++)
|
||||
{
|
||||
|
|
@ -500,13 +502,13 @@ void P_AllocMapHeader(INT16 i)
|
|||
mapallocsize *= 2;
|
||||
}
|
||||
|
||||
mapheaderinfo = Z_ReallocAlign(
|
||||
mapheaderinfo = static_cast<mapheader_t**>(Z_ReallocAlign(
|
||||
(void*) mapheaderinfo,
|
||||
sizeof(mapheader_t*) * mapallocsize,
|
||||
PU_STATIC,
|
||||
NULL,
|
||||
sizeof(mapheader_t*) * 8
|
||||
);
|
||||
));
|
||||
|
||||
if (!mapheaderinfo)
|
||||
I_Error("P_AllocMapHeader: Not enough memory to realloc mapheaderinfo (size %d)", mapallocsize);
|
||||
|
|
@ -514,7 +516,7 @@ void P_AllocMapHeader(INT16 i)
|
|||
|
||||
if (!mapheaderinfo[i])
|
||||
{
|
||||
mapheaderinfo[i] = Z_Malloc(sizeof(mapheader_t), PU_STATIC, NULL);
|
||||
mapheaderinfo[i] = static_cast<mapheader_t*>(Z_Malloc(sizeof(mapheader_t), PU_STATIC, NULL));
|
||||
if (!mapheaderinfo[i])
|
||||
I_Error("P_AllocMapHeader: Not enough memory to allocate new mapheader (ID %d)", i);
|
||||
|
||||
|
|
@ -580,7 +582,7 @@ Ploadflat (levelflat_t *levelflat, const char *flatname, boolean resize)
|
|||
if (resize)
|
||||
{
|
||||
// allocate new flat memory
|
||||
levelflats = Z_Realloc(levelflats, (numlevelflats + 1) * sizeof(*levelflats), PU_LEVEL, NULL);
|
||||
levelflats = static_cast<levelflat_t*>(Z_Realloc(levelflats, (numlevelflats + 1) * sizeof(*levelflats), PU_LEVEL, NULL));
|
||||
levelflat = levelflats + numlevelflats;
|
||||
}
|
||||
else
|
||||
|
|
@ -989,7 +991,7 @@ static void P_LoadSectors(UINT8 *data)
|
|||
ss->gravity = FRACUNIT;
|
||||
|
||||
ss->flags = MSF_FLIPSPECIAL_FLOOR;
|
||||
ss->specialflags = 0;
|
||||
ss->specialflags = static_cast<sectorspecialflags_t>(0);
|
||||
ss->damagetype = SD_NONE;
|
||||
ss->triggertag = 0;
|
||||
ss->triggerer = TO_PLAYER;
|
||||
|
|
@ -999,7 +1001,7 @@ static void P_LoadSectors(UINT8 *data)
|
|||
ss->action = 0;
|
||||
memset(ss->args, 0, NUM_SCRIPT_ARGS*sizeof(*ss->args));
|
||||
memset(ss->stringargs, 0x00, NUM_SCRIPT_STRINGARGS*sizeof(*ss->stringargs));
|
||||
ss->activation = 0;
|
||||
ss->activation = static_cast<sectoractionflags_t>(0);
|
||||
|
||||
P_InitializeSector(ss);
|
||||
}
|
||||
|
|
@ -1016,10 +1018,10 @@ static void P_InitializeLinedef(line_t *ld)
|
|||
|
||||
ld->angle = R_PointToAngle2(0, 0, ld->dx, ld->dy);
|
||||
|
||||
ld->bbox[BOXLEFT] = min(v1->x, v2->x);
|
||||
ld->bbox[BOXRIGHT] = max(v1->x, v2->x);
|
||||
ld->bbox[BOXBOTTOM] = min(v1->y, v2->y);
|
||||
ld->bbox[BOXTOP] = max(v1->y, v2->y);
|
||||
ld->bbox[BOXLEFT] = std::min(v1->x, v2->x);
|
||||
ld->bbox[BOXRIGHT] = std::max(v1->x, v2->x);
|
||||
ld->bbox[BOXBOTTOM] = std::min(v1->y, v2->y);
|
||||
ld->bbox[BOXTOP] = std::max(v1->y, v2->y);
|
||||
|
||||
if (!ld->dx)
|
||||
ld->slopetype = ST_VERTICAL;
|
||||
|
|
@ -1162,7 +1164,7 @@ static void P_WriteDuplicateText(const char *text, char **target)
|
|||
return;
|
||||
|
||||
size_t len = strlen(text) + 1;
|
||||
*target = Z_Malloc(len, PU_LEVEL, NULL);
|
||||
*target = static_cast<char*>(Z_Malloc(len, PU_LEVEL, NULL));
|
||||
M_Memcpy(*target, text, len);
|
||||
}
|
||||
|
||||
|
|
@ -1698,49 +1700,49 @@ static void ParseTextmapSectorParameter(UINT32 i, const char *param, const char
|
|||
else if (fastcmp(param, "colormapprotected") && fastcmp("true", val))
|
||||
sectors[i].colormap_protected = true;
|
||||
else if (fastcmp(param, "flipspecial_nofloor") && fastcmp("true", val))
|
||||
sectors[i].flags &= ~MSF_FLIPSPECIAL_FLOOR;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags & ~MSF_FLIPSPECIAL_FLOOR);
|
||||
else if (fastcmp(param, "flipspecial_ceiling") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_FLIPSPECIAL_CEILING;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_FLIPSPECIAL_CEILING);
|
||||
else if (fastcmp(param, "triggerspecial_touch") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_TRIGGERSPECIAL_TOUCH;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_TRIGGERSPECIAL_TOUCH);
|
||||
else if (fastcmp(param, "triggerspecial_headbump") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_TRIGGERSPECIAL_HEADBUMP;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_TRIGGERSPECIAL_HEADBUMP);
|
||||
else if (fastcmp(param, "invertprecip") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_INVERTPRECIP;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_INVERTPRECIP);
|
||||
else if (fastcmp(param, "gravityflip") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_GRAVITYFLIP;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_GRAVITYFLIP);
|
||||
else if (fastcmp(param, "heatwave") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_HEATWAVE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_HEATWAVE);
|
||||
else if (fastcmp(param, "noclipcamera") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_NOCLIPCAMERA;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_NOCLIPCAMERA);
|
||||
else if (fastcmp(param, "ripple_floor") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_RIPPLE_FLOOR;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_RIPPLE_FLOOR);
|
||||
else if (fastcmp(param, "ripple_ceiling") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_RIPPLE_CEILING;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_RIPPLE_CEILING);
|
||||
else if (fastcmp(param, "invertencore") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_INVERTENCORE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_INVERTENCORE);
|
||||
else if (fastcmp(param, "flatlighting") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_FLATLIGHTING;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_FLATLIGHTING);
|
||||
else if (fastcmp(param, "forcedirectionallighting") && fastcmp("true", val))
|
||||
sectors[i].flags |= MSF_DIRECTIONLIGHTING;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_DIRECTIONLIGHTING);
|
||||
else if (fastcmp(param, "nostepup") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_NOSTEPUP;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_NOSTEPUP);
|
||||
else if (fastcmp(param, "doublestepup") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_DOUBLESTEPUP;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_DOUBLESTEPUP);
|
||||
else if (fastcmp(param, "nostepdown") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_NOSTEPDOWN;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_NOSTEPDOWN);
|
||||
else if ((fastcmp(param, "cheatcheckactivator") || fastcmp(param, "starpostactivator")) && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_CHEATCHECKACTIVATOR;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_CHEATCHECKACTIVATOR);
|
||||
else if (fastcmp(param, "exit") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_EXIT;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_EXIT);
|
||||
else if (fastcmp(param, "deleteitems") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_DELETEITEMS;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_DELETEITEMS);
|
||||
else if (fastcmp(param, "fan") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_FAN;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_FAN);
|
||||
else if (fastcmp(param, "zoomtubestart") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_ZOOMTUBESTART;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_ZOOMTUBESTART);
|
||||
else if (fastcmp(param, "zoomtubeend") && fastcmp("true", val))
|
||||
sectors[i].specialflags |= SSF_ZOOMTUBEEND;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].flags | SSF_ZOOMTUBEEND);
|
||||
else if (fastcmp(param, "friction"))
|
||||
sectors[i].friction = FLOAT_TO_FIXED(atof(val));
|
||||
else if (fastcmp(param, "gravity"))
|
||||
|
|
@ -1765,7 +1767,7 @@ static void ParseTextmapSectorParameter(UINT32 i, const char *param, const char
|
|||
size_t argnum = atol(param + 9);
|
||||
if (argnum >= NUM_SCRIPT_STRINGARGS)
|
||||
return;
|
||||
sectors[i].stringargs[argnum] = Z_Malloc(strlen(val) + 1, PU_LEVEL, NULL);
|
||||
sectors[i].stringargs[argnum] = static_cast<char*>(Z_Malloc(strlen(val) + 1, PU_LEVEL, NULL));
|
||||
M_Memcpy(sectors[i].stringargs[argnum], val, strlen(val) + 1);
|
||||
}
|
||||
else if (fastncmp(param, "arg", 3) && strlen(param) > 3)
|
||||
|
|
@ -1776,27 +1778,27 @@ static void ParseTextmapSectorParameter(UINT32 i, const char *param, const char
|
|||
sectors[i].args[argnum] = atol(val);
|
||||
}
|
||||
else if (fastcmp(param, "repeatspecial") && fastcmp("true", val))
|
||||
sectors[i].activation |= ((sectors[i].activation & ~SECSPAC_TRIGGERMASK) | SECSPAC_REPEATSPECIAL);
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | ((sectors[i].activation & ~SECSPAC_TRIGGERMASK) | SECSPAC_REPEATSPECIAL));
|
||||
else if (fastcmp(param, "continuousspecial") && fastcmp("true", val))
|
||||
sectors[i].activation |= ((sectors[i].activation & ~SECSPAC_TRIGGERMASK) | SECSPAC_CONTINUOUSSPECIAL);
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | ((sectors[i].activation & ~SECSPAC_TRIGGERMASK) | SECSPAC_CONTINUOUSSPECIAL));
|
||||
else if (fastcmp(param, "playerenter") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_ENTER;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_ENTER);
|
||||
else if (fastcmp(param, "playerfloor") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_FLOOR;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_FLOOR);
|
||||
else if (fastcmp(param, "playerceiling") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_CEILING;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_CEILING);
|
||||
else if (fastcmp(param, "monsterenter") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_ENTERMONSTER;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_ENTERMONSTER);
|
||||
else if (fastcmp(param, "monsterfloor") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_FLOORMONSTER;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_FLOORMONSTER);
|
||||
else if (fastcmp(param, "monsterceiling") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_CEILINGMONSTER;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_CEILINGMONSTER);
|
||||
else if (fastcmp(param, "missileenter") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_ENTERMISSILE;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_ENTERMISSILE);
|
||||
else if (fastcmp(param, "missilefloor") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_FLOORMISSILE;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_FLOORMISSILE);
|
||||
else if (fastcmp(param, "missileceiling") && fastcmp("true", val))
|
||||
sectors[i].activation |= SECSPAC_CEILINGMISSILE;
|
||||
sectors[i].activation = static_cast<sectoractionflags_t>(sectors[i].activation | SECSPAC_CEILINGMISSILE);
|
||||
else
|
||||
ParseUserProperty(§ors[i].user, param, val);
|
||||
}
|
||||
|
|
@ -1846,7 +1848,7 @@ static void ParseTextmapLinedefParameter(UINT32 i, const char *param, const char
|
|||
size_t argnum = atol(param + 9);
|
||||
if (argnum >= NUM_SCRIPT_STRINGARGS)
|
||||
return;
|
||||
lines[i].stringargs[argnum] = Z_Malloc(strlen(val) + 1, PU_LEVEL, NULL);
|
||||
lines[i].stringargs[argnum] = static_cast<char*>(Z_Malloc(strlen(val) + 1, PU_LEVEL, NULL));
|
||||
M_Memcpy(lines[i].stringargs[argnum], val, strlen(val) + 1);
|
||||
}
|
||||
else if (fastncmp(param, "arg", 3) && strlen(param) > 3)
|
||||
|
|
@ -1999,7 +2001,7 @@ static void ParseTextmapThingParameter(UINT32 i, const char *param, const char *
|
|||
if (argnum >= NUM_MAPTHING_STRINGARGS)
|
||||
return;
|
||||
size_t len = strlen(val);
|
||||
mapthings[i].thing_stringargs[argnum] = Z_Malloc(len + 1, PU_LEVEL, NULL);
|
||||
mapthings[i].thing_stringargs[argnum] = static_cast<char*>(Z_Malloc(len + 1, PU_LEVEL, NULL));
|
||||
M_Memcpy(mapthings[i].thing_stringargs[argnum], val, len);
|
||||
mapthings[i].thing_stringargs[argnum][len] = '\0';
|
||||
}
|
||||
|
|
@ -2009,7 +2011,7 @@ static void ParseTextmapThingParameter(UINT32 i, const char *param, const char *
|
|||
if (argnum >= NUM_SCRIPT_STRINGARGS)
|
||||
return;
|
||||
size_t len = strlen(val);
|
||||
mapthings[i].script_stringargs[argnum] = Z_Malloc(len + 1, PU_LEVEL, NULL);
|
||||
mapthings[i].script_stringargs[argnum] = static_cast<char*>(Z_Malloc(len + 1, PU_LEVEL, NULL));
|
||||
M_Memcpy(mapthings[i].script_stringargs[argnum], val, len);
|
||||
mapthings[i].script_stringargs[argnum][len] = '\0';
|
||||
}
|
||||
|
|
@ -2037,7 +2039,7 @@ static void ParseTextmapThingParameter(UINT32 i, const char *param, const char *
|
|||
if (argnum >= NUM_MAPTHING_STRINGARGS)
|
||||
return;
|
||||
size_t len = strlen(val);
|
||||
mapthings[i].thing_stringargs[argnum] = Z_Malloc(len + 1, PU_LEVEL, NULL);
|
||||
mapthings[i].thing_stringargs[argnum] = static_cast<char*>(Z_Malloc(len + 1, PU_LEVEL, NULL));
|
||||
M_Memcpy(mapthings[i].thing_stringargs[argnum], val, len);
|
||||
mapthings[i].thing_stringargs[argnum][len] = '\0';
|
||||
}
|
||||
|
|
@ -2279,13 +2281,13 @@ static void P_WriteTextmap(void)
|
|||
return;
|
||||
}
|
||||
|
||||
wmapthings = Z_Calloc(nummapthings * sizeof(*mapthings), PU_LEVEL, NULL);
|
||||
wvertexes = Z_Calloc(num_orig_vertexes * sizeof(*vertexes), PU_LEVEL, NULL);
|
||||
wsectors = Z_Calloc(numsectors * sizeof(*sectors), PU_LEVEL, NULL);
|
||||
wlines = Z_Calloc(numlines * sizeof(*lines), PU_LEVEL, NULL);
|
||||
wsides = Z_Calloc(numsides * sizeof(*sides), PU_LEVEL, NULL);
|
||||
specialthings = Z_Calloc(numsectors * sizeof(*sectors), PU_LEVEL, NULL);
|
||||
wusedvertexes = Z_Calloc(num_orig_vertexes * sizeof(boolean), PU_LEVEL, NULL);
|
||||
wmapthings = static_cast<mapthing_t*>(Z_Calloc(nummapthings * sizeof(*mapthings), PU_LEVEL, NULL));
|
||||
wvertexes = static_cast<vertex_t*>(Z_Calloc(num_orig_vertexes * sizeof(*vertexes), PU_LEVEL, NULL));
|
||||
wsectors = static_cast<sector_t*>(Z_Calloc(numsectors * sizeof(*sectors), PU_LEVEL, NULL));
|
||||
wlines = static_cast<line_t*>(Z_Calloc(numlines * sizeof(*lines), PU_LEVEL, NULL));
|
||||
wsides = static_cast<side_t*>(Z_Calloc(numsides * sizeof(*sides), PU_LEVEL, NULL));
|
||||
specialthings = static_cast<sectorspecialthings_t*>(Z_Calloc(numsectors * sizeof(*sectors), PU_LEVEL, NULL));
|
||||
wusedvertexes = static_cast<boolean*>(Z_Calloc(num_orig_vertexes * sizeof(boolean), PU_LEVEL, NULL));
|
||||
|
||||
memcpy(wmapthings, mapthings, nummapthings * sizeof(*mapthings));
|
||||
memcpy(wvertexes, vertexes, num_orig_vertexes * sizeof(*vertexes));
|
||||
|
|
@ -2297,26 +2299,26 @@ static void P_WriteTextmap(void)
|
|||
{
|
||||
if (mapthings[i].user.length)
|
||||
{
|
||||
wmapthings[i].user.properties = memcpy(
|
||||
wmapthings[i].user.properties = static_cast<mapUserProperty_t*>(memcpy(
|
||||
Z_Malloc(mapthings[i].user.length * sizeof(mapUserProperty_t), PU_LEVEL, NULL),
|
||||
mapthings[i].user.properties,
|
||||
mapthings[i].user.length * sizeof(mapUserProperty_t)
|
||||
);
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < numsectors; i++)
|
||||
{
|
||||
if (sectors[i].tags.count)
|
||||
wsectors[i].tags.tags = memcpy(Z_Malloc(sectors[i].tags.count*sizeof(mtag_t), PU_LEVEL, NULL), sectors[i].tags.tags, sectors[i].tags.count*sizeof(mtag_t));
|
||||
wsectors[i].tags.tags = static_cast<mtag_t*>(memcpy(Z_Malloc(sectors[i].tags.count*sizeof(mtag_t), PU_LEVEL, NULL), sectors[i].tags.tags, sectors[i].tags.count*sizeof(mtag_t)));
|
||||
|
||||
if (sectors[i].user.length)
|
||||
{
|
||||
wsectors[i].user.properties = memcpy(
|
||||
wsectors[i].user.properties = static_cast<mapUserProperty_t*>(memcpy(
|
||||
Z_Malloc(sectors[i].user.length * sizeof(mapUserProperty_t), PU_LEVEL, NULL),
|
||||
sectors[i].user.properties,
|
||||
sectors[i].user.length * sizeof(mapUserProperty_t)
|
||||
);
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2325,15 +2327,15 @@ static void P_WriteTextmap(void)
|
|||
size_t v;
|
||||
|
||||
if (lines[i].tags.count)
|
||||
wlines[i].tags.tags = memcpy(Z_Malloc(lines[i].tags.count * sizeof(mtag_t), PU_LEVEL, NULL), lines[i].tags.tags, lines[i].tags.count * sizeof(mtag_t));
|
||||
wlines[i].tags.tags = static_cast<mtag_t*>(memcpy(Z_Malloc(lines[i].tags.count * sizeof(mtag_t), PU_LEVEL, NULL), lines[i].tags.tags, lines[i].tags.count * sizeof(mtag_t)));
|
||||
|
||||
if (lines[i].user.length)
|
||||
{
|
||||
wlines[i].user.properties = memcpy(
|
||||
wlines[i].user.properties = static_cast<mapUserProperty_t*>(memcpy(
|
||||
Z_Malloc(lines[i].user.length * sizeof(mapUserProperty_t), PU_LEVEL, NULL),
|
||||
lines[i].user.properties,
|
||||
lines[i].user.length * sizeof(mapUserProperty_t)
|
||||
);
|
||||
));
|
||||
}
|
||||
|
||||
v = lines[i].v1 - vertexes;
|
||||
|
|
@ -2347,11 +2349,11 @@ static void P_WriteTextmap(void)
|
|||
{
|
||||
if (sides[i].user.length)
|
||||
{
|
||||
wsides[i].user.properties = memcpy(
|
||||
wsides[i].user.properties = static_cast<mapUserProperty_t*>(memcpy(
|
||||
Z_Malloc(sides[i].user.length * sizeof(mapUserProperty_t), PU_LEVEL, NULL),
|
||||
sides[i].user.properties,
|
||||
sides[i].user.length * sizeof(mapUserProperty_t)
|
||||
);
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -3137,7 +3139,7 @@ static void P_LoadTextmap(void)
|
|||
sc->gravity = FRACUNIT;
|
||||
|
||||
sc->flags = MSF_FLIPSPECIAL_FLOOR;
|
||||
sc->specialflags = 0;
|
||||
sc->specialflags = static_cast<sectorspecialflags_t>(0);
|
||||
sc->damagetype = SD_NONE;
|
||||
sc->triggertag = 0;
|
||||
sc->triggerer = TO_PLAYER;
|
||||
|
|
@ -3147,7 +3149,7 @@ static void P_LoadTextmap(void)
|
|||
sc->action = 0;
|
||||
memset(sc->args, 0, NUM_SCRIPT_ARGS*sizeof(*sc->args));
|
||||
memset(sc->stringargs, 0x00, NUM_SCRIPT_STRINGARGS*sizeof(*sc->stringargs));
|
||||
sc->activation = 0;
|
||||
sc->activation = static_cast<sectoractionflags_t>(0);
|
||||
|
||||
K_UserPropertiesClear(&sc->user);
|
||||
|
||||
|
|
@ -3335,7 +3337,7 @@ static boolean P_CheckLineSideTripWire(line_t *ld, int p)
|
|||
static void P_ProcessLinedefsAfterSidedefs(void)
|
||||
{
|
||||
size_t i = numlines;
|
||||
register line_t *ld = lines;
|
||||
line_t *ld = lines;
|
||||
const boolean subtractTripwire = ((mapheaderinfo[gamemap - 1]->levelflags & LF_SUBTRACTNUM) == LF_SUBTRACTNUM);
|
||||
|
||||
for (; i--; ld++)
|
||||
|
|
@ -3373,7 +3375,7 @@ static void P_ProcessLinedefsAfterSidedefs(void)
|
|||
|
||||
if (len[1])
|
||||
{
|
||||
ld->stringargs[0] = Z_Realloc(ld->stringargs[0], len[0] + len[1] + 1, PU_LEVEL, NULL);
|
||||
ld->stringargs[0] = static_cast<char*>(Z_Realloc(ld->stringargs[0], len[0] + len[1] + 1, PU_LEVEL, NULL));
|
||||
M_Memcpy(ld->stringargs[0] + len[0] + 1, ld->stringargs[1], len[1] + 1);
|
||||
}
|
||||
|
||||
|
|
@ -3386,8 +3388,8 @@ static void P_ProcessLinedefsAfterSidedefs(void)
|
|||
if (ld->flags & ML_DONTPEGBOTTOM) // alternate alpha (by texture offsets)
|
||||
{
|
||||
extracolormap_t *exc = R_CopyColormap(sides[ld->sidenum[0]].colormap_data, false);
|
||||
INT16 alpha = max(min(sides[ld->sidenum[0]].textureoffset >> FRACBITS, 25), -25);
|
||||
INT16 fadealpha = max(min(sides[ld->sidenum[0]].rowoffset >> FRACBITS, 25), -25);
|
||||
INT16 alpha = std::max(std::min(sides[ld->sidenum[0]].textureoffset >> FRACBITS, 25), -25);
|
||||
INT16 fadealpha = std::max(std::min(sides[ld->sidenum[0]].rowoffset >> FRACBITS, 25), -25);
|
||||
|
||||
// If alpha is negative, set "subtract alpha" flag and store absolute value
|
||||
if (alpha < 0)
|
||||
|
|
@ -3476,15 +3478,15 @@ static boolean P_LoadMapData(const virtres_t *virt)
|
|||
// as it can alter how -writetextmap works.
|
||||
num_orig_vertexes = numvertexes;
|
||||
|
||||
vertexes = Z_Calloc(numvertexes * sizeof (*vertexes), PU_LEVEL, NULL);
|
||||
sectors = Z_Calloc(numsectors * sizeof (*sectors), PU_LEVEL, NULL);
|
||||
sides = Z_Calloc(numsides * sizeof (*sides), PU_LEVEL, NULL);
|
||||
lines = Z_Calloc(numlines * sizeof (*lines), PU_LEVEL, NULL);
|
||||
mapthings = Z_Calloc(nummapthings * sizeof (*mapthings), PU_LEVEL, NULL);
|
||||
vertexes = static_cast<vertex_t*>(Z_Calloc(numvertexes * sizeof (*vertexes), PU_LEVEL, NULL));
|
||||
sectors = static_cast<sector_t*>(Z_Calloc(numsectors * sizeof (*sectors), PU_LEVEL, NULL));
|
||||
sides = static_cast<side_t*>(Z_Calloc(numsides * sizeof (*sides), PU_LEVEL, NULL));
|
||||
lines = static_cast<line_t*>(Z_Calloc(numlines * sizeof (*lines), PU_LEVEL, NULL));
|
||||
mapthings = static_cast<mapthing_t*>(Z_Calloc(nummapthings * sizeof (*mapthings), PU_LEVEL, NULL));
|
||||
|
||||
// Allocate a big chunk of memory as big as our MAXLEVELFLATS limit.
|
||||
//Fab : FIXME: allocate for whatever number of flats - 512 different flats per level should be plenty
|
||||
foundflats = calloc(MAXLEVELFLATS, sizeof (*foundflats));
|
||||
foundflats = static_cast<levelflat_t*>(calloc(MAXLEVELFLATS, sizeof (*foundflats)));
|
||||
if (foundflats == NULL)
|
||||
I_Error("Ran out of memory while loading sectors\n");
|
||||
|
||||
|
|
@ -3513,7 +3515,7 @@ static boolean P_LoadMapData(const virtres_t *virt)
|
|||
skyflatnum = P_AddLevelFlat(SKYFLATNAME, foundflats);
|
||||
|
||||
// copy table for global usage
|
||||
levelflats = M_Memcpy(Z_Calloc(numlevelflats * sizeof (*levelflats), PU_LEVEL, NULL), foundflats, numlevelflats * sizeof (levelflat_t));
|
||||
levelflats = static_cast<levelflat_t*>(M_Memcpy(Z_Calloc(numlevelflats * sizeof (*levelflats), PU_LEVEL, NULL), foundflats, numlevelflats * sizeof (levelflat_t)));
|
||||
free(foundflats);
|
||||
|
||||
// search for animated flats and set up
|
||||
|
|
@ -3849,7 +3851,7 @@ static boolean P_LoadExtraVertices(UINT8 **data)
|
|||
|
||||
// If extra vertexes were generated, reallocate the vertex array and fix the pointers.
|
||||
numvertexes += xtrvrtx;
|
||||
vertexes = Z_Realloc(vertexes, numvertexes*sizeof(*vertexes), PU_LEVEL, NULL);
|
||||
vertexes = static_cast<vertex_t*>(Z_Realloc(vertexes, numvertexes*sizeof(*vertexes), PU_LEVEL, NULL));
|
||||
offset = (size_t)(vertexes - oldpos);
|
||||
|
||||
for (i = 0, ld = lines; i < numlines; i++, ld++)
|
||||
|
|
@ -3876,14 +3878,14 @@ static boolean P_LoadExtendedSubsectorsAndSegs(UINT8 **data, nodetype_t nodetype
|
|||
|
||||
// Subsectors
|
||||
numsubsectors = READUINT32((*data));
|
||||
subsectors = Z_Calloc(numsubsectors*sizeof(*subsectors), PU_LEVEL, NULL);
|
||||
subsectors = static_cast<subsector_t*>(Z_Calloc(numsubsectors*sizeof(*subsectors), PU_LEVEL, NULL));
|
||||
|
||||
for (i = 0; i < numsubsectors; i++)
|
||||
subsectors[i].numlines = READUINT32((*data));
|
||||
|
||||
// Segs
|
||||
numsegs = READUINT32((*data));
|
||||
segs = Z_Calloc(numsegs*sizeof(*segs), PU_LEVEL, NULL);
|
||||
segs = static_cast<seg_t*>(Z_Calloc(numsegs*sizeof(*segs), PU_LEVEL, NULL));
|
||||
|
||||
for (i = 0, k = 0; i < numsubsectors; i++)
|
||||
{
|
||||
|
|
@ -3982,7 +3984,7 @@ static void P_LoadExtendedNodes(UINT8 **data, nodetype_t nodetype)
|
|||
boolean xgl3 = (nodetype == NT_XGL3);
|
||||
|
||||
numnodes = READINT32((*data));
|
||||
nodes = Z_Calloc(numnodes*sizeof(*nodes), PU_LEVEL, NULL);
|
||||
nodes = static_cast<node_t*>(Z_Calloc(numnodes*sizeof(*nodes), PU_LEVEL, NULL));
|
||||
|
||||
for (i = 0, mn = nodes; i < numnodes; i++, mn++)
|
||||
{
|
||||
|
|
@ -4027,9 +4029,9 @@ static void P_LoadMapBSP(const virtres_t *virt)
|
|||
if (numsegs <= 0)
|
||||
I_Error("Level has no segs");
|
||||
|
||||
subsectors = Z_Calloc(numsubsectors * sizeof(*subsectors), PU_LEVEL, NULL);
|
||||
nodes = Z_Calloc(numnodes * sizeof(*nodes), PU_LEVEL, NULL);
|
||||
segs = Z_Calloc(numsegs * sizeof(*segs), PU_LEVEL, NULL);
|
||||
subsectors = static_cast<subsector_t*>(Z_Calloc(numsubsectors * sizeof(*subsectors), PU_LEVEL, NULL));
|
||||
nodes = static_cast<node_t*>(Z_Calloc(numnodes * sizeof(*nodes), PU_LEVEL, NULL));
|
||||
segs = static_cast<seg_t*>(Z_Calloc(numsegs * sizeof(*segs), PU_LEVEL, NULL));
|
||||
|
||||
P_LoadSubsectors(virtssectors->data);
|
||||
P_LoadNodes(virtnodes->data);
|
||||
|
|
@ -4057,7 +4059,7 @@ static void P_LoadMapBSP(const virtres_t *virt)
|
|||
static void P_ReadBlockMapLump(INT16 *wadblockmaplump, size_t count)
|
||||
{
|
||||
size_t i;
|
||||
blockmaplump = Z_Calloc(sizeof (*blockmaplump) * count, PU_LEVEL, NULL);
|
||||
blockmaplump = static_cast<INT32*>(Z_Calloc(sizeof (*blockmaplump) * count, PU_LEVEL, NULL));
|
||||
|
||||
// killough 3/1/98: Expand wad blockmap into larger internal one,
|
||||
// by treating all offsets except -1 as unsigned and zero-extending
|
||||
|
|
@ -4098,15 +4100,15 @@ static boolean P_LoadBlockMap(UINT8 *data, size_t count)
|
|||
|
||||
// clear out mobj chains
|
||||
count = sizeof (*blocklinks)* bmapwidth*bmapheight;
|
||||
blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||
blocklinks = static_cast<mobj_t**>(Z_Calloc(count, PU_LEVEL, NULL));
|
||||
blockmap = blockmaplump+4;
|
||||
|
||||
// haleyjd 2/22/06: setup polyobject blockmap
|
||||
count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
|
||||
polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||
polyblocklinks = static_cast<polymaplink_t**>(Z_Calloc(count, PU_LEVEL, NULL));
|
||||
|
||||
count = sizeof (*precipblocklinks)* bmapwidth*bmapheight;
|
||||
precipblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||
precipblocklinks = static_cast<precipmobj_t**>(Z_Calloc(count, PU_LEVEL, NULL));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
@ -4175,7 +4177,7 @@ static boolean LineInBlock(fixed_t cx1, fixed_t cy1, fixed_t cx2, fixed_t cy2, f
|
|||
// code which attempts to fix the same problem.
|
||||
static void P_CreateBlockMap(void)
|
||||
{
|
||||
register size_t i;
|
||||
size_t i;
|
||||
fixed_t minx = INT32_MAX, miny = INT32_MAX, maxx = INT32_MIN, maxy = INT32_MIN;
|
||||
// First find limits of map
|
||||
|
||||
|
|
@ -4222,7 +4224,7 @@ static void P_CreateBlockMap(void)
|
|||
} bmap_t; // blocklist structure
|
||||
|
||||
size_t tot = bmapwidth * bmapheight; // size of blockmap
|
||||
bmap_t *bmap = calloc(tot, sizeof (*bmap)); // array of blocklists
|
||||
bmap_t *bmap = static_cast<bmap_t*>(calloc(tot, sizeof (*bmap))); // array of blocklists
|
||||
boolean straight;
|
||||
|
||||
if (bmap == NULL) I_Error("%s: Out of memory making blockmap", "P_CreateBlockMap");
|
||||
|
|
@ -4301,7 +4303,7 @@ static void P_CreateBlockMap(void)
|
|||
bmap[b].nalloc = 8;
|
||||
else
|
||||
bmap[b].nalloc *= 2;
|
||||
bmap[b].list = Z_Realloc(bmap[b].list, bmap[b].nalloc * sizeof (*bmap->list), PU_CACHE, &bmap[b].list);
|
||||
bmap[b].list = static_cast<INT32*>(Z_Realloc(bmap[b].list, bmap[b].nalloc * sizeof (*bmap->list), PU_CACHE, &bmap[b].list));
|
||||
if (!bmap[b].list)
|
||||
I_Error("Out of Memory in P_CreateBlockMap");
|
||||
}
|
||||
|
|
@ -4325,7 +4327,7 @@ static void P_CreateBlockMap(void)
|
|||
count += bmap[i].n + 2; // 1 header word + 1 trailer word + blocklist
|
||||
|
||||
// Allocate blockmap lump with computed count
|
||||
blockmaplump = Z_Calloc(sizeof (*blockmaplump) * count, PU_LEVEL, NULL);
|
||||
blockmaplump = static_cast<INT32*>(Z_Calloc(sizeof (*blockmaplump) * count, PU_LEVEL, NULL));
|
||||
}
|
||||
|
||||
// Now compress the blockmap.
|
||||
|
|
@ -4355,15 +4357,15 @@ static void P_CreateBlockMap(void)
|
|||
{
|
||||
size_t count = sizeof (*blocklinks) * bmapwidth * bmapheight;
|
||||
// clear out mobj chains (copied from from P_LoadBlockMap)
|
||||
blocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||
blocklinks = static_cast<mobj_t**>(Z_Calloc(count, PU_LEVEL, NULL));
|
||||
blockmap = blockmaplump + 4;
|
||||
|
||||
// haleyjd 2/22/06: setup polyobject blockmap
|
||||
count = sizeof(*polyblocklinks) * bmapwidth * bmapheight;
|
||||
polyblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||
polyblocklinks = static_cast<polymaplink_t**>(Z_Calloc(count, PU_LEVEL, NULL));
|
||||
|
||||
count = sizeof (*precipblocklinks)* bmapwidth*bmapheight;
|
||||
precipblocklinks = Z_Calloc(count, PU_LEVEL, NULL);
|
||||
precipblocklinks = static_cast<precipmobj_t**>(Z_Calloc(count, PU_LEVEL, NULL));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -4378,7 +4380,7 @@ static void P_LoadReject(UINT8 *data, size_t count)
|
|||
}
|
||||
else
|
||||
{
|
||||
rejectmatrix = Z_Malloc(count, PU_LEVEL, NULL); // allocate memory for the reject matrix
|
||||
rejectmatrix = static_cast<UINT8*>(Z_Malloc(count, PU_LEVEL, NULL)); // allocate memory for the reject matrix
|
||||
M_Memcpy(rejectmatrix, data, count); // copy the data into it
|
||||
}
|
||||
}
|
||||
|
|
@ -4455,7 +4457,7 @@ static void P_LinkMapData(void)
|
|||
}
|
||||
else
|
||||
{
|
||||
sector->lines = Z_Calloc(sector->linecount * sizeof(line_t*), PU_LEVEL, NULL);
|
||||
sector->lines = static_cast<line_t**>(Z_Calloc(sector->linecount * sizeof(line_t*), PU_LEVEL, NULL));
|
||||
|
||||
// zero the count, since we'll later use this to track how many we've recorded
|
||||
sector->linecount = 0;
|
||||
|
|
@ -4787,24 +4789,24 @@ static void P_ConvertBinaryLinedefTypes(void)
|
|||
{
|
||||
if (lines[i].flags & ML_NOCLIMB)
|
||||
{
|
||||
sectors[s].flags &= ~MSF_FLIPSPECIAL_FLOOR;
|
||||
sectors[s].flags |= MSF_FLIPSPECIAL_CEILING;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags & ~MSF_FLIPSPECIAL_FLOOR);
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_FLIPSPECIAL_CEILING);
|
||||
}
|
||||
else if (lines[i].flags & ML_MIDSOLID)
|
||||
sectors[s].flags |= MSF_FLIPSPECIAL_BOTH;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_FLIPSPECIAL_BOTH);
|
||||
|
||||
if (lines[i].flags & ML_MIDPEG)
|
||||
sectors[s].flags |= MSF_TRIGGERSPECIAL_TOUCH;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_TRIGGERSPECIAL_TOUCH);
|
||||
if (lines[i].flags & ML_NOSKEW)
|
||||
sectors[s].flags |= MSF_TRIGGERSPECIAL_HEADBUMP;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_TRIGGERSPECIAL_HEADBUMP);
|
||||
|
||||
if (lines[i].flags & ML_SKEWTD)
|
||||
sectors[s].flags |= MSF_INVERTPRECIP;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_INVERTPRECIP);
|
||||
|
||||
if (lines[i].flags & ML_DONTPEGTOP)
|
||||
sectors[s].flags |= MSF_RIPPLE_FLOOR;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_RIPPLE_FLOOR);
|
||||
if (lines[i].flags & ML_DONTPEGBOTTOM)
|
||||
sectors[s].flags |= MSF_RIPPLE_CEILING;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_RIPPLE_CEILING);
|
||||
}
|
||||
|
||||
if (GETSECSPECIAL(lines[i].frontsector->special, 4) != 12)
|
||||
|
|
@ -4826,7 +4828,7 @@ static void P_ConvertBinaryLinedefTypes(void)
|
|||
INT32 s;
|
||||
|
||||
TAG_ITER_SECTORS(tag, s)
|
||||
sectors[s].flags |= MSF_HEATWAVE;
|
||||
sectors[s].flags = static_cast<sectorflags_t>(sectors[s].flags | MSF_HEATWAVE);
|
||||
|
||||
break;
|
||||
}
|
||||
|
|
@ -5779,12 +5781,12 @@ static void P_ConvertBinaryLinedefTypes(void)
|
|||
lines[i].args[0] = tag;
|
||||
if (lines[i].flags & ML_DONTPEGBOTTOM)
|
||||
{
|
||||
lines[i].args[1] = max(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, 0);
|
||||
lines[i].args[1] = std::max(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, 0);
|
||||
// failsafe: if user specifies Back Y Offset and NOT Front Y Offset, use the Back Offset
|
||||
// to be consistent with other light and fade specials
|
||||
lines[i].args[2] = ((lines[i].sidenum[1] != 0xFFFF && !(sides[lines[i].sidenum[0]].rowoffset >> FRACBITS)) ?
|
||||
max(min(sides[lines[i].sidenum[1]].rowoffset >> FRACBITS, 255), 0)
|
||||
: max(min(sides[lines[i].sidenum[0]].rowoffset >> FRACBITS, 255), 0));
|
||||
std::max(std::min(sides[lines[i].sidenum[1]].rowoffset >> FRACBITS, 255), 0)
|
||||
: std::max(std::min(sides[lines[i].sidenum[0]].rowoffset >> FRACBITS, 255), 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -6523,13 +6525,13 @@ static void P_ConvertBinarySectorTypes(void)
|
|||
sectors[i].damagetype = SD_STUMBLE;
|
||||
break;
|
||||
case 12: //Wall sector
|
||||
sectors[i].specialflags |= SSF_NOSTEPUP;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_NOSTEPUP);
|
||||
break;
|
||||
case 13: //Ramp sector
|
||||
sectors[i].specialflags |= SSF_DOUBLESTEPUP;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_DOUBLESTEPUP);
|
||||
break;
|
||||
case 14: //Non-ramp sector
|
||||
sectors[i].specialflags |= SSF_NOSTEPDOWN;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_NOSTEPDOWN);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
@ -6539,34 +6541,34 @@ static void P_ConvertBinarySectorTypes(void)
|
|||
{
|
||||
case 1: //Trigger linedef executor (pushable objects)
|
||||
sectors[i].triggertag = tag;
|
||||
sectors[i].flags |= MSF_TRIGGERLINE_PLANE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_TRIGGERLINE_PLANE);
|
||||
sectors[i].triggerer = TO_MOBJ;
|
||||
break;
|
||||
case 2: //Trigger linedef executor (Anywhere in sector, all players)
|
||||
sectors[i].triggertag = tag;
|
||||
sectors[i].flags &= ~MSF_TRIGGERLINE_PLANE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags & ~MSF_TRIGGERLINE_PLANE);
|
||||
sectors[i].triggerer = TO_ALLPLAYERS;
|
||||
break;
|
||||
case 3: //Trigger linedef executor (Floor touch, all players)
|
||||
sectors[i].triggertag = tag;
|
||||
sectors[i].flags |= MSF_TRIGGERLINE_PLANE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_TRIGGERLINE_PLANE);
|
||||
sectors[i].triggerer = TO_ALLPLAYERS;
|
||||
break;
|
||||
case 4: //Trigger linedef executor (Anywhere in sector)
|
||||
sectors[i].triggertag = tag;
|
||||
sectors[i].flags &= ~MSF_TRIGGERLINE_PLANE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags & ~MSF_TRIGGERLINE_PLANE);
|
||||
sectors[i].triggerer = TO_PLAYER;
|
||||
break;
|
||||
case 5: //Trigger linedef executor (Floor touch)
|
||||
sectors[i].triggertag = tag;
|
||||
sectors[i].flags |= MSF_TRIGGERLINE_PLANE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_TRIGGERLINE_PLANE);
|
||||
sectors[i].triggerer = TO_PLAYER;
|
||||
break;
|
||||
case 8: //Check for linedef executor on FOFs
|
||||
sectors[i].flags |= MSF_TRIGGERLINE_MOBJ;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_TRIGGERLINE_MOBJ);
|
||||
break;
|
||||
case 15: //Invert Encore
|
||||
sectors[i].flags |= MSF_INVERTENCORE;
|
||||
sectors[i].flags = static_cast<sectorflags_t>(sectors[i].flags | MSF_INVERTENCORE);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
@ -6588,25 +6590,25 @@ static void P_ConvertBinarySectorTypes(void)
|
|||
switch(GETSECSPECIAL(sectors[i].special, 4))
|
||||
{
|
||||
case 1: //Cheat Check activator
|
||||
sectors[i].specialflags |= SSF_CHEATCHECKACTIVATOR;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_CHEATCHECKACTIVATOR);
|
||||
break;
|
||||
case 2: //Exit
|
||||
sectors[i].specialflags |= SSF_EXIT;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_EXIT);
|
||||
break;
|
||||
case 5: //Fan sector
|
||||
sectors[i].specialflags |= SSF_FAN;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_FAN);
|
||||
break;
|
||||
case 6: //Sneaker panel
|
||||
CONS_Alert(CONS_WARNING, "Sneaker Panel special is deprecated. Use the TERRAIN effect!\n");
|
||||
break;
|
||||
case 7: //Destroy items
|
||||
sectors[i].specialflags |= SSF_DELETEITEMS;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_DELETEITEMS);
|
||||
break;
|
||||
case 8: //Zoom tube start
|
||||
sectors[i].specialflags |= SSF_ZOOMTUBESTART;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_ZOOMTUBESTART);
|
||||
break;
|
||||
case 9: //Zoom tube end
|
||||
sectors[i].specialflags |= SSF_ZOOMTUBEEND;
|
||||
sectors[i].specialflags = static_cast<sectorspecialflags_t>(sectors[i].specialflags | SSF_ZOOMTUBEEND);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
|
@ -6617,7 +6619,7 @@ static void P_ConvertBinarySectorTypes(void)
|
|||
static void P_ConvertBinaryThingTypes(void)
|
||||
{
|
||||
size_t i;
|
||||
mobjtype_t mobjtypeofthing[4096] = {0};
|
||||
mobjtype_t mobjtypeofthing[4096] {};
|
||||
mobjtype_t mobjtype;
|
||||
|
||||
for (i = 0; i < NUMMOBJTYPES; i++)
|
||||
|
|
@ -7504,9 +7506,9 @@ static boolean P_LoadMapFromFile(void)
|
|||
P_WriteTextmap();
|
||||
|
||||
// Copy relevant map data for NetArchive purposes.
|
||||
spawnsectors = Z_Calloc(numsectors * sizeof(*sectors), PU_LEVEL, NULL);
|
||||
spawnlines = Z_Calloc(numlines * sizeof(*lines), PU_LEVEL, NULL);
|
||||
spawnsides = Z_Calloc(numsides * sizeof(*sides), PU_LEVEL, NULL);
|
||||
spawnsectors = static_cast<sector_t*>(Z_Calloc(numsectors * sizeof(*sectors), PU_LEVEL, NULL));
|
||||
spawnlines = static_cast<line_t*>(Z_Calloc(numlines * sizeof(*lines), PU_LEVEL, NULL));
|
||||
spawnsides = static_cast<side_t*>(Z_Calloc(numsides * sizeof(*sides), PU_LEVEL, NULL));
|
||||
|
||||
memcpy(spawnsectors, sectors, numsectors * sizeof(*sectors));
|
||||
memcpy(spawnlines, lines, numlines * sizeof(*lines));
|
||||
|
|
@ -7514,7 +7516,7 @@ static boolean P_LoadMapFromFile(void)
|
|||
|
||||
for (i = 0; i < numsectors; i++)
|
||||
if (sectors[i].tags.count)
|
||||
spawnsectors[i].tags.tags = memcpy(Z_Malloc(sectors[i].tags.count*sizeof(mtag_t), PU_LEVEL, NULL), sectors[i].tags.tags, sectors[i].tags.count*sizeof(mtag_t));
|
||||
spawnsectors[i].tags.tags = static_cast<mtag_t*>(memcpy(Z_Malloc(sectors[i].tags.count*sizeof(mtag_t), PU_LEVEL, NULL), sectors[i].tags.tags, sectors[i].tags.count*sizeof(mtag_t)));
|
||||
|
||||
P_MakeMapMD5(curmapvirt, &mapmd5);
|
||||
|
||||
|
|
@ -7753,7 +7755,7 @@ static void P_LoadRecordGhosts(void)
|
|||
char *gpath;
|
||||
INT32 i;
|
||||
|
||||
gpath = Z_StrDup(va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s"PATHSEP"%s", srb2home, timeattackfolder, G_BuildMapName(gamemap)));
|
||||
gpath = Z_StrDup(va("%s" PATHSEP "media" PATHSEP "replay" PATHSEP "%s" PATHSEP "%s", srb2home, timeattackfolder, G_BuildMapName(gamemap)));
|
||||
|
||||
// Best Time ghost
|
||||
if (modeattacking & ATTACKING_TIME)
|
||||
|
|
@ -7989,7 +7991,7 @@ static void P_InitGametype(void)
|
|||
#else
|
||||
strcpy(ver, VERSIONSTRING);
|
||||
#endif
|
||||
sprintf(buf, "%s"PATHSEP"media"PATHSEP"replay"PATHSEP"online"PATHSEP"%s"PATHSEP"%d-%s",
|
||||
sprintf(buf, "%s" PATHSEP "media" PATHSEP "replay" PATHSEP "online" PATHSEP "%s" PATHSEP "%d-%s",
|
||||
srb2home, ver, (int) (time(NULL)), G_BuildMapName(gamemap));
|
||||
|
||||
parts = M_PathParts(buf);
|
||||
|
|
@ -8018,7 +8020,7 @@ static void P_InitMinimapInfo(void)
|
|||
|
||||
node_t *bsp = &nodes[numnodes-1];
|
||||
|
||||
minimapinfo.minimap_pic = mapheaderinfo[gamemap-1]->minimapPic;
|
||||
minimapinfo.minimap_pic = static_cast<patch_t*>(mapheaderinfo[gamemap-1]->minimapPic);
|
||||
|
||||
minimapinfo.min_x = minimapinfo.max_x = minimapinfo.min_y = minimapinfo.max_y = INT32_MAX;
|
||||
count = 0;
|
||||
|
|
@ -8170,7 +8172,7 @@ void P_LoadLevelMusic(void)
|
|||
Music_Remap("level", music);
|
||||
|
||||
tic_t level_music_start = starttime + (TICRATE/2);
|
||||
Music_Seek("level", max(leveltime, level_music_start) - level_music_start);
|
||||
Music_Seek("level", std::max(leveltime, level_music_start) - level_music_start);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -8634,7 +8636,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
|
|||
|
||||
if (marathonmode & MA_INGAME)
|
||||
{
|
||||
marathonmode |= MA_INIT;
|
||||
marathonmode = static_cast<marathonmode_t>(marathonmode | MA_INIT);
|
||||
}
|
||||
}
|
||||
else
|
||||
|
|
@ -8719,7 +8721,7 @@ void P_PostLoadLevel(void)
|
|||
|
||||
if (marathonmode & MA_INGAME)
|
||||
{
|
||||
marathonmode &= ~MA_INIT;
|
||||
marathonmode = static_cast<marathonmode_t>(marathonmode & ~MA_INIT);
|
||||
}
|
||||
|
||||
ACS_RunLevelStartScripts();
|
||||
|
|
@ -8916,13 +8918,13 @@ UINT8 P_InitMapData(void)
|
|||
// Clear out existing graphics...
|
||||
if (mapheaderinfo[i]->thumbnailPic)
|
||||
{
|
||||
Patch_Free(mapheaderinfo[i]->thumbnailPic);
|
||||
Patch_Free(static_cast<patch_t*>(mapheaderinfo[i]->thumbnailPic));
|
||||
mapheaderinfo[i]->thumbnailPic = NULL;
|
||||
}
|
||||
|
||||
if (mapheaderinfo[i]->minimapPic)
|
||||
{
|
||||
Patch_Free(mapheaderinfo[i]->minimapPic);
|
||||
Patch_Free(static_cast<patch_t*>(mapheaderinfo[i]->minimapPic));
|
||||
mapheaderinfo[i]->minimapPic = NULL;
|
||||
}
|
||||
|
||||
Loading…
Add table
Reference in a new issue